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Video Review: I Am Alive: Game-Smack Ireland

I Am Alive has had a troubled past. The game was announced at E3 2008 but quickly went silent and in 2010, the project was scraped and re-started by Ubisoft Shanghai. This transformation meant that game then became a third person downloadable only game. Has this long development time been detrimental to the outcome or has the development troubles been a blessing in disguise?

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