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I Am Alive Review (GodisaGeek)

GodisaGeek: "First revealed way back in 2008 and originally in development under Darkworks studio, I Am Alive underwent a complete re-engineering sometime around 2010, when Ubisoft Shanghai took the reigns and decided to get the game ready for some kind of release. None of us really knew too much about the game, but for some reason interest was high. So here we are, I Am Alive is finally being released, via digital download on the Xbox LIVE Marketplace (for now), but was the wait worth it? More importantly, what is it?"

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