Thierry Nguyen: "Days after finishing Mass Effect 3, I find myself still haunted by a decision I made midway through my 30-hour campaign to rally the galaxy against the invasion of giant chthonic god-machines known as "the Reapers." It's the sort of decision that had me truly wracking my brain and deliberating over how the options the game offered me were no longer simply "good Boy Scout" versus "bad boy Bauer" (from 24, a show that the developers at BioWare have frequently mentioned in reference to the general attitude of a player who follows the "Renegade" path) as in previous Mass Effect installments. Both decisions contributed to the greater good; but they also involved the possibility of triggering a war between two species and betraying a long-trusted friend who's been with Commander Shepard -- and by extension, me -- for the past two games over the course of five years."
Based on one narratively fitting ending in Mass Effect 3, Prothean squadmate Javik is highly unlikely to return in the next Mass Effect game.
He was one of my least favorite characters. I wish they would have done the Proths different.
This Canada Day, explore our homeland with the best video games that have adapted or reimagined the Great White North in digital form.
Mass Effect 3 is remade, rebuilt, and remastered thanks to a huge Mass Effect mod which changes almost everything in the Bioware RPG, as we await Mass Effect 4