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Submitted by Sadie2100 470d ago | preview

11 new things we've learned about Halo 4 (with video)

GamesBeat has gleaned 11 pieces of new information on the next installment of Halo, including how multiplayer will be set up, what the progression system will be like, the new resolution, power-weapon timers, and more. (Halo 4, Xbox 360)

THR1LLHOUSE  +   470d ago
I'm a complete sucker for customizable armor and stuff like that.

SIGN ME UP.
Deputydon  +   470d ago
While the customization of armor is great and all, I think the lack of specific weapon timer spawns is going to hurt the hard core online players.

A lot of the success Halo had with MLG was that it was such a balanced all around game, with so many thing to constantly keep in your head. Halo 3 got huge because of the little things. Everything from the sound of a weapon as you pick it up, let you know what weapon your opponent had before you even turned the corner.

Changing the timer spawns is changing a key component to what makes it so popular on the MLG circuit.
Sadie2100  +   470d ago
That's a good point. Maybe it'll be an option...turned off by default (for mainstream gamers), something you can flip the switch on if need be (for pro players).
NagaSotuva  +   470d ago
Battle Rifle...that's all I need.
Sadie2100  +   470d ago
Over the DRM? I dunno...it feels like a BB gun now. :)
SybaRat  +   470d ago
I'll mourn the loss of dual-wield needlers, but we'll see what they replace it with.
Fishy Fingers  +   470d ago
Hopefully with something that actually requires you to aim.

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