Approvals 5/3 ▼
Al80 (2) - 4432d ago Cancel
Criminal (2) - 4432d ago Cancel
SavageKuma (1) - 4432d ago Cancel
180°

Realistic Visuals and the Zelda Franchise

Gamers have long been fascinated with the prospect of truly believable games. Developers and publishers have pitched “realistic” graphics for decades, and open-world gameplay, which is at least superficially an emulation of life in the real world, has ensured that “hardcore” gamers’ collective desire for realism has reached a fever pitch. Since the sixth generation, console gamers have seen their industry push past rudimentary, limited-polygon 3D character models and prerendered backdrops in favor of new levels of detail. The current generation, which will soon be coming to a close, has offered us more detailed textures, smoother animations, and larger worlds than would have been possible on older hardware. The gap between PC and console hardware seems to have narrowed as developers have focused resources on the successful console market. This is exactly the sort of progress we anticipated — we’re on track, and things can only get more realistic from here, hardware permitting.

Then there’s Nintendo.

Read Full Story >>
zeldadungeon.net
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community4432d ago
LX-General-Kaos4432d ago

The Zelda franchise sits very well with detailed cartoonish graphics. Skyward Sword is a perfect example of what I speak of. The Nintendo Wii U Zelda Tech demo is exactly what I had pictured a next gen zelda would look like. It does not have the photo realism of a modern day shooter, but it looks amazing enough to make your eyes grow wide.

I expect a similar style for most Nintendo in house developed exclusives. Zelda will likely carry the torch in the graphical department for showing the power of the Nintendo Wii U. Which it usually always has for previous Nintendo entertainment consoles.

The future of gaming begins with the Nintendo Wii U entertainment console. Good day and happy gaming.

Rated E For Everyone

AJBACK2FRAG4431d ago (Edited 4431d ago )

I agree w/ alot of what you're saying but the last time I saw a hyper realistic Zelda demo I ended up playing Wind Waker.

LX-General-Kaos4431d ago

You are right and I do remember that bait and switch move on the gamecube. I guess ill be better off just waiting for E3. Wind Waker was an amazing game though.

Rated E For Everyone

PygmelionHunter4432d ago

I personally dislike Skyward Sword's graphics, it's like it got stuck in some king of Zelda art style limbo, neither Wind Waker nor Twilight Princess which I both loved artistically.

TheFirstClassic4432d ago

I would definitely perfer it if zelda kept within the TP and ocarina of time graphics. I have nothing against cartoony games, but I feel like it diminishes the epicness in zelda.

80°

Zelda Could Introduce New Features By Bringing Back A Controversial Character

Screen Rant, "The return of one controversial character could have an incredible effect on The Legend of Zelda, prompting the introduction of new features."

Read Full Story >>
screenrant.com
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community76d ago
H977d ago

Honestly I really changed my mind on Fi with the remaster because they didn't make her interrupt your gameplay every 5 seconds, that drastically changed my views on her

Inverno76d ago

Technically she's in ToTK but obviously can't take any other form than the sword she was made into. Also the companion feature has been done plenty of times in Zelda, I don't think it'll add anything new. If anything should be brought back it should be the Minish.

100°

Directionless Modern Zelda Should Return to its 3D Roots

Matt from We Game Daily writes "The Legend of Zelda series has gone in a different direction. One which, try as I have, I just can’t get on board with. Here is why I think Zelda should return to its 3D roots."

Read Full Story >>
wegamedaily.com
Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community107d ago
CrimsonIdol107d ago

Amen! A good, tight, Zelda game with a focus on dungeons and puzzles. Let people have the new style Zelda if you gotta, but let us have the OoT style games too. That's not without precedent either, the handheld 2D Zelda's in the style of A Link to the Past etc have coexisted alongside the 3D Zelda's before

FinalFantasyFanatic107d ago

As much as I like BoTW, TotK, I need my traditional Zelda games as well, I could not endlessly play the open world Zelda games, plus it's harder to keep those fresher than the traditional games.

Eidolon107d ago (Edited 107d ago )

BotW was just as fresh to the franchise as OoT was. TokT was great but the next LoZ would have to move from that formula to be fresh again. There's only so much they can do with the hardware. I think they focused too much on making the world big instead impactful. I felt the world was sort of empty and repetitive in TotK, sure there was a lot to do but no more difference a Ubisoft game..

anast107d ago

I wouldn't worry too much. Nintendo knows what they are doing.

Ristul106d ago

Wind Waker had a perfect balance of open world and a cool, well hand-crafted design. Maybe try to keep the open world but put in effort to make more memorable story driven quests and locations.

Show all comments (8)
70°

Zelda Fan Brings Godzilla to Life in Tears of the Kingdom

A fan of The Legend of Zelda has recreated the iconic Japanese monster Godzilla in Tears of the Kingdom using the game's Zonai devices.

Create Report !X

Add Report

Reports

+ Updates (1)- Updates (1)

Updates

Changed from Pending to Approved
Community144d ago
Knightofelemia144d ago

I like it would also be cool if some created Dragon Caesar in the game I would love to watch the two going at it.