A very brief look at the 2010 action/RPG Nier and a few of its successes, including its use of "interactive" tragedy.
Really loved NIER. The weapon crafting system was kinda lame, but other than that I had really fun collecting letters / words, doing side quests.. and ofc, the amazing story and 4 endings! <3 But the game was sad as hell, I would always cringe when I play the game. Hoping for the best, but prepping for the worst outcomes........
Easily one of the great RPG's of this generation. Very memorable characters, an amazing soundtrack, and an interesting story to go with it all. If you can look past the poor visuals of the 'shades' (shadow enemies), you're in for a treat.
ooh yess! The soundtrack was amazing too! And the voice acting was actually very solid too! (considering this was a JRPG, a great feat.) The game REALLY gets interesting when you play the NG+ and can hear 'hidden' voices.
Whoever decided to write this, thank you, this game is an under appreciated gem
Another fantastic game that will probably never get a sequel.
Amazing game, one of my favorites of this generation. And the best part is probably going through the second half of the game and getting that extra info you didn't have before. That blew my mind.
N4G is a community of gamers posting and discussing the latest game news. It’s part of NewsBoiler, a network of social news sites covering today’s pop culture.