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Submitted by Nyxus 1024d ago | image

Fox Engine Lighting Demo: Reality vs Graphics

Today, the Kojima Productions GDC recruitment page has been updated with a sample of the lighting the Fox Engine is able to pull off. To demonstrate, three photos of the Kojima Productions meeting room were posted, and recreated using the Fox Engine. The page challenges you to find out which one is real and which one computer graphics. (Dev, Fox Engine, Kojima Productions)

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Holeran  +   1024d ago
Good overall but I did guess correctly. Only reason was the bloom of the lighting in the second pictures though.
Jamaicangmr  +   1024d ago
The images on the right but damn very impressive. Well i'd be really impressed if the game actually looks like this.
Nyxus  +   1024d ago
I doubt the graphics will actually look like this, but maybe for the next gen consoles (since the Fox Engine is supposedly scalable to next gen).
360ICE  +   1024d ago
Reality still has an edge on videogames when it comes to graphics. But ten years from now, maybe we can finally make fun of real-life fanboys for their inferior anti-aliasing and light effects.
#3 (Edited 1024d ago ) | Agree(5) | Disagree(0) | Report | Reply
OptimisticPrime  +   1024d ago
Only barely...
#3.1 (Edited 1024d ago ) | Agree(0) | Disagree(0) | Report | Reply
BlmThug  +   1024d ago
Hah, 10 years. Nothing surpasses reality
OptimisticPrime  +   1024d ago
Isn't this the engine powering the supposed kojima vita game?
Nyxus  +   1024d ago
The Fox Engine is being used for Project Ogre and probably the next Metal Gear Solid as well. I'm not sure if they are using it for Rising.
OptimisticPrime  +   1024d ago
Isn't project ogre the vita title?
r21  +   1024d ago
wow, they must be a pretty down to earth company to allow a horse in the building. pretty cool engine they got right there too.
gypsygib  +   1024d ago
This gen it won't look anything like that but next-gen who knows.
HarryMasonHerpderp  +   1024d ago
If MGS5 had graphics like this my mind would be
blown to smithereens!
Nyxus  +   1024d ago
@ OptimisticPrime: It's multiplatform, so it might be. But I don't think it has been confirmed for Vita yet (maybe it will make use of transfarring).
floetry101  +   1024d ago
They look very close, although it's virtually impossible to tell simply because of how small the screens are. The jaggies on the white-board gave it away in the third image for me.
RevXM  +   1024d ago
Lesser or lacking lighting effects and overall feel of the textures struck me first and then I noticed that the fake ones have cut down on the geometry while still looking pretty smooth even though most surfaces here are almost entirely flat anyway.

This looks great, but how does it look ingame with moving characters and lights, and with other stuff going on?

Cant wait to see the final version of the engine in works.

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