Destructoid has aggregated a collection of the top 10 most frequent complaints about Street Fighter IV's look and feel -- including various industry people's gripes -- and have created a minor redesign proposal that hopes to rescue this game from falling into the never-ending pit of generic looking fighting games.
Is it possible to make all SF fanboys happy? Not a chance in hell. However, enough specific things were said about Ryu's character model that led Destructoid to believe that their present 2D/3D art direction was salvageable if it was more true to the previous game's actual sprites. Is this really necessary? Depends on who you ask. This article is written for the hardcore SF fanboy who were deeply disappointed in the early preview.