360 Magazine: BioShock Infinite is fighting against the current trend for accessible experiences, but as Mass Effect 3 attempts to cater for everyone, what approach is best?
There's nothing quite like forcing a game into the mass market to ruin the experience.
I really hope Mass Effect 3 scales the dialogue properly, like BioWare has said it will. I've read the books and played all the previous games and I will not be impressed if I'm forced to sit through tons of exposition in ME3!
bioshock > mass effect. if you try to make a great game for the masses you get Jack of all trades and master of none. a meal with too many ingredients designed to please everyone winds up looking like someone barfed. if you make a great experience for a core group you get a great game. a meal cooked for a specific table tastes best.
As a single game, maybe....Bioshock 1 was amazing. As a series.....well, not so much.
by "series" you must mean bioshock 2. which was still far better than a lot of other games out there. as for infinite... well i geuss you will have to play te game to find out. i think the series is as creative and fun as it gets
^ Maybe it was better than some games out there, but Bioshock 2 was nowhere near good enough than either Mass Effect. Infinite and ME3 not withstanding, ME is the better series to date.
the fact that you even had to bring in mass effect to counter bioshock proves that bioshock is a great series
Noone said bioshock is not a great series.
I never said it wasn't, and I was countering the comment above mine where he blatantly said "bioshock > mass effect". Plus those are the two games the articles about, so a comparison was going to happen.
The ME3 co-op is pretty fun, thou I don't think it has much lasting appeal. Unless they also have story-co-op/ mission co-op, not just survive 10 waves. Bioshock Inf. is something i'm looking forward to, thou I wasn't too happy w/ Bioshock 2. Bioshock 1 was just too good, and that alone is reason enuf to play bioshock inf. I hope ME3 doesn't lose more of it's RPG elements in this installation. ME2 was quite the shell of what ME1 was in terms of RPG elements. It's always fun when picking a dialogue in ME, you end up saying something you did NOT mean o.o Select "I hope you weren't hurt in the battle" Output "Did the little doggie woggie hurt you?"-- sarcastically. Wtf, that's not what i picked lolol
I am really looking forward to this game. It looks to be a winner
Bioshock is going to be one of the best games this gen.
i wasnt huge on the first game so i never played the second.
however due to the fact that they are making this old school i will be buying this one day one and going nuts on the 1999 mode. pure awesomeness
I did enjoy Bioshock, but I remember at the time being a little dismissive towards it. I thought it was going to be some kind of new Deus Ex, but eh, that's a hard thing to beat. It had a really interesting world and decent gameplay. I felt the game stood on it's own though. Havn't played Bioshock 2, so i'm curious as to how this game fits in. Is it a stand-alone game? Or does it have any connection story/world wise to Bioshock 1? But anyway. 1999 mode. Bravo. This and Dishonoured are the best looking fps games this year for sure.
I'm not so much defending mass effect as it is my 2nd most anticipated game to Bishkek. But, mass effect 3 on insane isn't easy if the last one was any indication. And Bioshock isn't the first to implement a hardcore mode. Also, they remain safe simply by adding this feature. And i never understood vital chambers. I have played bioshock 1 & 2 two x each and never once used them. They offer a hard save anywhere. Why would you suffer the penalties of a vita chamber?
bioshok on the whole from the first game went where alot of devs wouldnt go, the game is on another level from all the other shooter out there that are exact same thing with different backround settings
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