Drew Leachman writes: I’m going to be honest with you. I played and reviewed Hyperdimension Neptunia for this site. If you go back and read my review, you can tell I really didn’t care for the game. You can imagine how I felt when I heard the announcement of a sequel. Needless to say, I was not ecstatic. Of course, things can always improve. In the case of Hyperdimension Neptunia Mk2, the enhancements are significant.
So many great games, so many franchises saved by developers revisiting exactly what it is players want. Hopefully, other developers wallowing in mediocrity can look to these games as blueprints for what they should do going forward.
Oprainfall interviews the translation staff at Idea Factory International about how they tackle localization.
Michibiku's Jenni Lada writes, "Hyperdimension Neptunia is huge. It’s a massive series that covers tons of games, all of which are sort of connected? Though also not really, because quite a few are spin-offs and non-canon. It’s a lot to take in, to be sure. With Megadimension Neptunia VII on the horizon, we here at Michibiku felt like we should offer an overview of the main series’ installments."
I enjoyed the original game even though it was not that well recieved. These kind of games are an acquired taste so not for everyone. Nice to see the sequel get better scores for being what it is.