On the current state of the game:
"Currently the design team is iterating furiously on a number of game mechanics. Units and buildings that were in the game yesterday may have been taken out today or have had their role changed. The way you construct your base has gone through many changes in the last few weeks as well and has been a focus of a great deal of the design team's time lately. So far our latest set of base building tweaks seems to be holding up in our playtest sessions, but I'm sure there will be more fine tuning to come.
With the game changing day to day, it may seem overwhelming to some, but right now the designers are truly in their prime. They are free to iterate on just about any aspect of how the game is played, from the smallest detail to high level changes such as base construction. It's this iteration time, where we get to try new ideas, refine old ideas, and toss out the ones that aren't making the game fun that is at the heart of our design philosophy here at Ensemble Studios."