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Hard4Games writes: The Wonderful World of Spelunky

You know what we needed back in the 8-bit days? Freedom, and I mean balls-to-the-wall level freedom; the ability to ignore the princess’ cries for help or, even, the ability to play as the jerk instead of being the reluctant hero that most games wanted you to be. I remember playing Grand Theft Auto III while thinking, “Holy crap, hookers to bang? Now we’ve reached a new level of absurdity and freedom.” If only Spelunky came out during the 80s … One word to describe this monster: Genius.

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