Licensed movie games have been around almost as long as the gaming industry itself. Join DPAD's Andrew Martins as he takes a look at some recent film-to-game failures and asks the question: "Why are they so bad?"
Spiderman 2's game was perfect. Movie games aren't always bad.
The only good bits about spiderman 2 was webbing around the city and jumping off the tallest buildings
i hate Spiderman games. Purely because of crap storyline and plot. I agree with UnblessedSoul.
last good movie games?
oh how nostalgic. thanks man. you reminded me of those games. Aladdin on the SNES was amazing, i loved it. and the lion king had the best music in a video game of that era. here's a bubble.
Robotcop wasn't bad...
Movies aren't as good as they used to be(R.I.P. Walt Disney). They're all mostly the generic kill/save someone/double agent/kidnap etc. these days.
King Kong was decent.
i think Alladin was good. The Blade Runner PC game was really good. but the problem is, timing, you want to release it with another event to maximize exposure. and the IP. You have to follow a storyline, characters abilites and personalities. So it is usually demanding to create a game, within someone elses world, to coincide with the release of a film. And since the publisher knows that X amount will be sold based on name alone. they really dont pressure or provide funds enough for a AAA stellar game. when the cost between acceptable and great sales, far far out weigh profit.
Most movie games are really bad because they tie it in with the theatrical release of that movie. This causes them to rush development which usually results in a sh|tty game. That Aladdin game was pretty fun but then again I was really young and thought pretty much anything was "cool."
i haven't been impressed by a movie inspired game in a a very long time but i hope i'm pleasantly surprised and that changes soon :)
I thought Lord of the rings series were good, Fellowship, Two Towers and Return of the King was really fun and had a teeny pit of replay value with the cheats and all.
I'd say it's because they're often just merchandising and doing it for the sake of money while other developers are typically building their games with a bit more than that in mind.
It should be about regular game, and why they are so bad.
Lego star wars was sick lmao. anyways, we'll see if Bourne Conspiracy can change all that
i swear if they screw up the dark knight game someone will die >:(
the developers suck. Superman Returns by EA. Nuff said
Seems perfectly normal: Normal game: game budget $2M = development cost $1,9M + marketing cost $0,1M = ok game movie game: game budget $2M = license fee $1,5M + development cost $0,4M + marketing cost $0,1M = crap game If you create a game with the same amount of cash, but have to hand over big chunks of the development cash in license fees, you are left with only so much cash for the actual game. And in most cases this shows, and the movie game blows.
Games based on movies will generally suck because the developer is more or less too lazy to come up with an idea for a game. They look for something that already has a following and then puts as little effort into making a game for it. If they're too lazy to come up with their own idea for a game, why would you expect them to be able to make a good game at all?
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