Criteriongames.com answered some questions regarding the demo.
Check it out.
I wish they'd have answered if the PS3 version will offer 1080i resolution scaling.
Why does it lately matter so much, if a game supports 720 or 1080? (if p or i doesn't matter for video games)
The actual difference between both is barely visible to the human eye. I'm not even talking about the useless feature of upscaling(other than maybe providing native resolutions).
All I'm trying to say is that recent discussions if a game supports this or that res on this or that console are utter waste.
Because some people have sets that don't support 720p. The difference in 720p and 480p is significant.
And no BS about being outdated or obsolete. The 360 supports scaling. Sony just dropped the ball. Most A/V gurus still say CRT RPTVs are superior to newer LCD/Plasma/LCoS/DLP sets.
To me it matters because I have a preorder on the PS3 version. If the PS3 version won't support 1080, I'll switch to the 360 version.
THEY'RE CRYING A BIT OVER THE FEEDBACK
So a great dev is actually taking time and aswering people's demo questions and you call it crying?
I think it's a very good idea by the developers to allow players to ask questions and have them answered ingame to everyone. It probably helps to create a burnout community and gives the game some personality.
And please don't use CAPS, it doesn't improve your drivel.
Good comment Quickedie and agreed. Bubbles for you :)
Nice find. Good read. Specially the part about TDU, Crash mode and Retry.
I still miss old school Crash mode but new Showtime is also rather neat. As for lack of retry, they have a valid point. A "retry" option would have meant loading screen and the whole point of Burnout Paradise was to create a game without loading, menu checkings and such.
It's also stupid how some compare Paradise to Text Drive Unlimited. So every racing game with open world is like TDU? What about NFS: U2? Midnight Club series? They are not like TDU and so isn't Paradise.
Each of their worlds was created based on the type of game they are. Burnout is about arcade racing, crashes and stunts and none of those games come even close to these.
I guess I'll have to take some time off motorstorm to get on burnout. It's gonna be so weird racing on pavement. :(
So they better not lose them.
Very interesting article.
im hoping for a "hunter" type mode. if any one remembers MidtownMadness3 on the original xbox. they would have played the greatest driving game game mode ever. i wish for something like that.
He seems to have taken on a very defensive tone...
My guess is he was getting swarmed with poorly spelled emails from asshats insulting the game for not being Burnout 2 or 3. So he felt it was time to strike back and answer the questions without alienating them. I only gleaned that from what he said in certain parts of the Q&A though.
Well it sounds like he's getting a flood of annoying messages full of spelling mistakes.
I want this game as I now know the demo map like the back of my hand. When we finally get showtime mode, the rest of the events, and the awesome online mode I'll be happy. I just hate that voice changer SO MUCH.
Wow these guys know their stuff! You see a lot of developers who barely look outside their own games, but you can clearly see that these guys are keen game players. This guy seems very familiar with TDU and GTA4, and even Uncharted and Haze! I guess that's one of the things that helps them to be such a good developer. Their games are never flawless, but usually very high quality with a generous layer of polish, and always very fun.
I'm glad they took the time to clarify. I'm looking forward to the game. My only concern is over which version I'll buy.
last night while playing with a bud in the demo, even though my car was damaged to hell, he did not see my damage, to him, my car looked untouched. And the same goes for what I could see. His car looked brand new with ZERO damage, you to him, his car was a wreck.
Small quirk, but I hope it is fixed for the real game
Well apart from his crappy attitude what concerns me most is he said the demo is taken from the finished game, well that sucks cause there is a number of problems with the demo that need to be fixed, like when you hit someone head on bumper to bumper and your going much faster than they are and you are the one that get's taken out.
And if the game is finished why miss the holidays, that's a big chunk of cash to avoid, I hope what he really meant was all that was left to do is some more testing and bug fixing cause it seems to need it.
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