Only in the last decade or so have video games really begun to approach the storytelling prowess of other entertainment mediums. It's true! And it may seem like roses that games are growing up, but it's a double-edged sword; after all, the more they're capable of, the more should be expected of them.
Nowhere is that more apparent than in a game's finale. Cliffhangers, multiple endings and major copouts have plagued us for years. Only now, when many games have plots that rival at least B-grade movies, those minor complaints can easily become glaring flaws that ruin entire experiences.