Starbreeze Studios, the Swedish minds behind both critically-acclaimed The Chronicles of Riddick games, are reviving a long-dormant franchise tomorrow. Syndicate will release in just a few short hours, and fans of the first game, also titled Syndicate (released way back in 1993), are hesitant considering the switch from an isometric tactical shooter to a more modern, first-person perspective. I’m going to attempt to allay their fears and disappointment, as I firmly believe that this is the correct transition to get this futuristic sci-fi shooter into the attention of gamers everywhere.
Those of us who played the first game all the way back in the early 90’s know how outdated it is. The game has not aged well at all, and I found myself struggling to adjust to the gameplay that would best be described as moving at a snail’s pace. The fact is that these types of top-down squad shooters just don’t exist anymore. Believe it or not, there’s a reason behind this; they don’t move quickly enough to keep the interest of all the shortened attention spans out there nowadays. Social commentary aside, I think the switch to FPS was both necessary and warranted, and in the end, it will give us a superior perspective to witness the interactions between Syndicate’s mega-corporations battling it out for consumer control.