Sony Computer Entertainment America CEO Jack Tretton has responded to publisher demands over the PS3's pricing by suggesting that firm's should politely mind their own business
We've read this before, but I think Jack was right in what he was trying to say. He should have conveyed it differently, seeing as it's a symbiotic relationship. Even though publishers still need the systems to make money, the hardware manufacturers need the games to sell their hardware to people in the first place. In this era you can't afford to shoot yourself in the foot in that aspect as we've seen. Unless you have some mysterious hardware that doesn't require games from outside publishers, but I heard those won't be out until the PS9 in 2079.
Can you spin it anymore? Dear lord... How pathetic... He simply said "Maybe they should get into the hardware business" That's it. I hate how every SLAP ASS is out to hurt Sony's rep these days. I'm gettin' really sick of this site. Every 3 days we see 3 week old news get re-used over and over and over. Jack was in the right. It's not up to a publisher or developer totell us what a system is worth. It's their job to make enough quality content so we see the worth in the systems available.
That's my take.
I think he's right. Have you ever heard them (HW vendors) suggesting, the game prices should probably be lower to reach more customers ? (not that they would, that would hurt their license scheme, I'd suppose).
he has got a point there can't argue with him
How about the consumers telling the game developers and publishers we don't want to pay $60 dollars per game. Why did they go up $10 dollars since last gen? Production / development cost? Oh but the same can't be said about console manufacturing? Exactly.
Developers / publishers are just running at the mouth because the more consoles on the market, the more potential for their pockets to swell. The cheaper the console the faster the user base will grow.
It's all PKB to me
i would rather pay £500 for the system and have the games cost £20 new, then buy the system for £300 and pay £50 for each game.
easy for the publishers to jump on the band wagon and bash it, when they are doing no better, infact doing worse.
sure a lot of people didn't like the launch price of the ps3 cos they couldn't afford it, but there is no denying, it was already worth more then its asking price in terms of features.
any idea how much it costs to get a game to retail, a lot less then what they are asking for from what i have heard, unlike the ps3 which at launch was selling for less then its production cost.
He does make great points... only problem is that if Microsoft goes to these publishers and tell them, "Ok.. we will do what you want." this can potentially put Sony on the publisher's $h!t list... not because they are right... I think Sony has the right to set their own price since they are the ones subsidizing the cost... but this is not about who is rigth or wrong... but sometimes companies have to do wrong things for the right reasons... specially when you have competitors(microsoft) trying to do things (make developers happy) just to make you(sony) look bad.
and obviously.. it's also a valid point when Sony tell publishers that they should be the one reducing the price... but developers will say... "well, it cost too much to make games now in days... and we only make money on the games we make, while sony makes money on every game is made on the system. We don't even make money on blu-ray movies being released"...
Anyways.. the point I am trying to make... is no matter who's right or wrong... for the sake of Sony... hopefully Microsoft does not comply to developers demand while Sony stays firm.
Raise their system ram from 256 to 512 MB, include something with more storage capacity than DVD (they weren't sure what at the time), and make the hard drive standard.
360 Devs got one request fulfilled.
I think there needs to be a balance over how much these console manufacturers give in to developers and publishers. From a design standpoint, I think manufacturers need to be flexible and think about what benefits developers the most. But I agree with you that when it comes to pricing that the manufacturers need to stand their ground.
lol... come on let's be fair DJ... Developers did not asked for "with more storage capacity than DVD"... I mean.. how could they... if when Microsoft announced and was ready to start xbox 360 production HD DVD nor blu-ray were far from being manufactured... this is the reason why Sony had to delayed the PS3 by 1 year... and to even add to that argument... how about price? do you think developers would love for the xbox 360 to be priced at $600-$700 ala PS3? or even more expensive since microsoft wouldnt get royalties of blu-ray and HD DVD which would cause them to move the cost to the consumer...
And let's not confuse one thing with another...
There is a big difference between me telling you I am not going to give you 256mb of extra ram which would be nice to have... than for me to tell you... I will not drop the price of the console to a mainstream price point in order for you to be able to make the money you invested making the game back. Look at the DS... a lot less powerful than the PSP and developers work around specs that are less than what they would like.
Let's be realistic... the existing price point of the xbox 360 (though the core is very close) is not mainstream... and though we can care less how much money a developer make... if a game is not AAA or AA we just don't buy it... or if a game is of a genre we don't like.. we just don't buy it... but on the PS3 right now... not every genre can sell enough games to allow developers to make their games for the system... and yeah.. true.. you don't want non-AAA titles on the PS3.. but unless the game is a AAA the studio would probably never make their money back... and even big budget games like Final Fantasy and Metal Gear are waiting until the installbase is larger to be released.
A console(PS3 and xbox 360) at $200 would have a huge installbase... which means developers; even when their game is not the as good as others... they are able to make money.
Let's not forget.. developers care and only should care how much money they make on the console they are publishing their games on.
Well this is just like how a good chuck of gamers try to tell devs how to do their job what with the many petitions. Do the devs listen? Usually not and plus they don't go and make statements to the gamers. Everyone is entitled to their opinion right? But as far as them saying the consoles should cost less then make the game for PS2, GC, and Xbox original.
yeahhhhhh not mr nice guy as everyone thought he was..
hes just another power mad d!ck head
I figgured news would be if something actually happened.
Never mind Jack(@ss) we'll just publish our software on your competitors hardware instead.
Come on. Get real.
Which revenue DJ? explain....
We are not talking about movies here.. we are talking about games...
For movies... studios make one movie and then only have to worry about the cost of publishing their movie on disc and royalties...
For games it's not the same... For the most parts when a game is published on the xbox 360 and the PS3.. the development are separate, different teams, code, and cost. In other words; if a game cost 10 Millions to make on the xbox 360 it may cost the same or more to make on the PS3....
So, making a game on the Xbox 360 and the PS3 does not always translate to revenue... a game can be profitable on the xbox 360 and not the PS3 or the other way around...
Why do you think Japanese developer rather make their games JRPG on the PS3 instead of the xbox 360? and why Companies like EA rather to make their RTS in the xbox 360 instead of the PS3?
If it cost 10 Million to port a JRPG game that will not sell well on the xbox 360.. would making it anyways (just because the PS3 version will make money) will translate to revenue?
You got it all wrong DJ. Some games on the xbox 360 are not worth publishing on the PS3 for a business standpoint... and the other way around... this is why some Japanese games will never be release in America.
Specially in this Gen where making a game on the xbox 360 and the PS3 is like 2 words apart... Those developers that decide to do so or have the resources even if they don't make their money back... are trying to keep a presence.
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