Skyrim's Todd Howard On What Makes A Success

Game Informer - "Earlier this month at DICE in Las Vegas, Skyrim game director Todd Howard gave a peek into his studio's development process, and even showing off Skyrim projects the team worked on during a Game Jam session.

We sat down to talk with Howard about the game's success, where the series might go, and all those nasty bugs they had to iron out."

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Bigpappy2486d ago

Nice PR job Todd! He answered those questions very well (9.5/10). I am in awe of this series. I don't know how they get all of this content on 1 DVD and do it with so much detail. I feel like I am living in this world.

Ser2486d ago (Edited 2486d ago )

"When you put all this time into something and someone can’t play it, you feel terrible. They have every right to be pissed off. We already have more updates out for this than Fallout 3 and Oblivion in their lifetime. So we’re really committed to fixing everything."

Good man, Mr. Howard. I do have the right.

I honestly stopped playing Skyrim cold turkey on release. The game was literally no fun to play with the horrifically sporadic framerate and frequent freezes. Seems as though Bethesda actually fixed the PS3 version before moving on to the next game this time around.

Maybe everyone on the PC and 360 are happy, but I won't be a blind fanboy and ignore the fact that the PS3 versions shipped busted. Save me the months of grief and try to fix everything during launch month next time, boys.

MysticStrummer2486d ago

Hype made Skyrim a success. The game itself was bug ridden at launch and further dumbed down from past titles in the series. The world is detailed but the player has very little effect on it. The AI is pretty bad once again, despite Bethesda's flowery promises. It was a good game, but not deserving of GotY awards, and Bethesda shouldn't have been talked about in Developer of the Year conversations.

sonicsidewinder2486d ago

Take something that was once a deep and complex game, then continually take said deep, complex mechanics out of the game with each iteration. (even when said mechanics were what made the game good and interesting, with a fanbase to hold it up)

Then, watch dumbo's who probs think Oblivion and Fallout 3 are the first games in their respected series lap it up.

"Diss game has perks!"