Try our new beta!Click here
160°
Submitted by Aclay 1448d ago | article

EDGE- The Making Of: Alan Wake

EDGE- For Remedy, journeying into the light wasn’t simple. Development took five years, with more twists and turns than Wake’s stumbling, midnight sprints through the woods around Bright Falls. A PC version was started then scrapped, and an episodic XBLA release was mooted then abandoned. Had the team realised how long it would take to escape the darkness, they would have reached for the clicker themselves. (Alan Wake, PC, Xbox 360)

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
40°

Why MMOs Should Keep the Trinity

2h ago - Liore presents a compelling argument for keeping the holy trinity in MMOs. | PC
40°

Review: Pokemon Rumble World (Nintendo 3DS) | Digitally Downloaded

3h ago - DD: Alternatively, you skipped past the free-to-play game, which means you are either unaware it... | 3DS
Ad

Top 5 Games To Play - February 2016

Now - It's time to see what this month has to offer... Here's Your Top 5 Games To Play In February 2016... | Promoted post
40°

Review: Mini-Games Madness Volume: #1 - Hello World! (Nintendo Wii U) | Digitally Downloaded

3h ago - DD: The best part of Mini-Games Madness Volume #1 is its menu screen, which features psychedelic... | Wii U
40°

Review: Croixleur Sigma (Sony PlayStation 4) | Digitally Downloaded

3h ago - DD: Supporting a good, albeit simple narrative between the four protagonists, Croixleur Sigma pr... | PS4
40°

The Witness Review – Life Is One Giant Puzzle | WCCFtech

3h ago - WCCFt: The Witness is an excellent puzzle game, featuring many complex yet fair puzzles, a great... | PC