In the most recent copy of 360 Gamer, Matt Armstrong (Design Director of Prototype 2), was questioned about Prototype 2.
Cause it was craptastic ?
I loved the first game. Everything seemed to work so well, it was one of those games I refused to stop playing until I finished the story. My only gripes were that I felt the game was a little too short and there really wasn't much to do after you finished the story.
Yeah I was too considering it was an exact copy of spiderman: web of shadow. Now this wouldn't have been an issue if I hadn't played that just months before prototype came out.
Nope and worse , it was a parody of Hulk Ultimate destruction . A better game by the exact same studio
Never had the chance to played that one but with the spiderman it was a mirror image. New York with everything infected. The intro and even the game play were similar with a lot of the same style of attack. I would challenge everyone to played both just to see what I am talking about.
Because it was presented as a superhero game when there was nothing really heroic about it?
Still one of my favorite games even if it wasn't technically great
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