Console Domination writes: In this week's episode of the Console Domination Podcast the team discuss the latest news including the announcement that Back to the Future is coming to consoles and we also tear apart the Guinness book of records top 50 greatest game endings of all time. Our very own Mark Ankucic gets some very early hands on time with the PS Vita and we also have a solid roundtable discussion on Final Fantasy XIII-2. We also review the many titles this week including Gotham City Imposters and Tim our newest member takes us back on a journey to the Virtua Boy, retro style. We also take your reader mail questions and wind up debating digital distribution versus the good old cartridge. Grab your 2600 Carts and let's power up!
Final Fantasy 13 was first introduced to us back in 2009, almost four years after Final Fantasy 12 was released, and fans had been eagerly anticipating the next installment. But when it finally arrived, there were mixed reactions, including complaints about its linearity, the lack of towns and NPCs, and the limited control over the characters. At the time, Square Enix kept its game production behind closed doors and didn't take in a lot of feedback — especially from Western fans.
The game has been revisited by many different Final Fantasy fans since then, and some, like myself, have come to love it again. Almost all staple entries in the series have found their way to modern consoles, so it's about time that the FF13 trilogy gets a remaster
I've been thinking about this. I agree. While I really disliked it at first I never played it again. After hating ff15 so damn much I just think it can't be worse then 15 and if I'm not mistaken atleast it's turn based. I need more of that in my life.
Recently replayed them and I agree a remaster would be great. The complaints about linearity are fair, but they only really apply to the first half of the first game and while I agree that it would've been nice to have proper towns, minigames and subquests, it didn't detract from the intriguing story, interesting characters, tactical gameplay and amazing soundtrack in my opinion.
XIII-2 fixes a lot of the issues of XIII and expands on the story in interesting ways. The combat and progression builds on top of the systems of XIII and the nonlinearity and discoverability of secrets is a big inprovement over the original game. It's easily the best game of the trilogy.
Lightning Returns was probably a bit too experimental for it's own good. It tried to reinvent the wheel for no reason. The solo party for most of the game and the outfit based combat felt like a downgrade over XIII-2 combat system. It does have a unique vibe, but the plot kinda goes off the rails and many of the story beats didn't land as much for me as they did in the first two games. The race against time aspect was an interesting idea, but it never felt like it mattered, because it wasn't much of a challenge to manage the remaining time even while doing all the subquests.
As we celebrate Final Fantasy’s 35th anniversary, let’s look back at the underrated soundtracks of the Final Fantasy XIII trilogy.
It's alright but I mean with so many other FF games it's not even in the top 10 for me
You just can't beat IX, VII, X and my personal favourite VIII when it comes to music
Even the theme song sucks, instead of just having an English version of the Japanese theme they got X Factors Leona Lewis to do the song which didn't sound like FF theme song.
I agree, regardless of the general consensus of the game itself, FF rarely lets down when it comes to the music at least.
The video on Black Ops 1 shows some separate rooms, assets, and other features which exist outside of the boundary of the game.