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Submitted by Scholla 1455d ago | opinion piece

The RESOLUTION will not be televised — When will 1080p gaming become standard?

So it’s 2012 and still no sign of 1080p. 1080p where are you? And while your at it can you bring 60 frames per second along with you. (Next-Gen, PS3, Xbox 360)

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Nitrowolf2  +   1456d ago
I believe next gen 1080P become standard and locked at 60FPS, and maybe possibly higher.

I would be disappointed if it were not.
Scholla  +   1456d ago
let's hope so, it's been too long.
T900  +   1454d ago
It already is standard..... on the PC.
DeadIIIRed  +   1454d ago
@T900 nothing is really "standard" on a PC.
ForTheFallen  +   1454d ago
superadvanced  +   1454d ago
once 1080p 60hz does become standard people will be demanding 3840x2160 @ 120hz. Even when tvs have surpassed the limit of what the human eye can even gather they will still want more, especially if its made by sony.
Death  +   1454d ago
No one is holding Sony to a higher standard. Sony is the one that set expectations to a level they couldn't perform. "We decide when the next generation launches" and "True HD 1080p" sound great if you actually deliver.

Blu-ray and "The Cell" did nothing for gaming this gen. Hopefully next gen will bring longer and higher def games to consoles. Faster Blu-ray drives should make a huge differance.

T900  +   1454d ago

Yes nothing is standard on the PC and thats a good thing, standards create limitations.

As for 1080p even the entry level GPUs manage it very well these days. Hence if you want to game on a PC, 1080p is very easy to acheive.
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vulcanproject  +   1455d ago | Well said
Console games will probably never do 60 frames a second as a standard, more as the exception just as they are now than the standard.

This is because in order to get 60 frames, the designers have to compromise the visuals, AA or the resolution compared to the common 30 frame standard. Only when you have a powerful PC as a user can you go the whole hog and have everything, res, filters, framerate the works.

This is mostly a developer trend, they want their games to look as good as possible on console, so they aim for 30FPS. Most casual console gamers might not care or note the advantages of 60 frames, and you cant see it in stills or they would just say one game has better graphics than the other.

Which is why most devs aim for the best visuals and not a faster framerate, they want the casuals to be impressed with the graphics and screenshots rather than try and explain why 60 frames might be better for their game. Insomniac are another company explaining why they ditched 60 frames-

You could expect 1080p for the next gen, nay, demand it- but don't expect every single game to run 60 frames a second too. They just won't and probably never will. As long as a bunch of racers and sports games do then that is the best you could ask for.
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solar  +   1455d ago
great post vulcan. +bubble
DigitalAnalog  +   1455d ago
I'm surprised that only a "few" people actually get the meaning behind 1080p/60fps concept. Wipeout HD is an example of a 1080p/60fps model but as great as that game looks for a DL title, it doesn't really stand out compared to the plethora of great looking 720p/30fps games out there.

HD/60fps or graphics. There's really no way around it for consoles unless you buy yourself a capable PC.
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Persistantthug  +   1455d ago
@vulcanproject.....I'm gonna have to disagree with you for 2 very good and irrefutable reasons.
1. Neither you nor I know when the next Sony & Microsoft consoles will arrive, nor do we know what hardware tech they will house.

2. Typically when a console launches, the price of said console typically exceeds the cost of of what one could get on their own with the equivalent amount of money.

I fully expect 1080p & 60 frames for the next generation. And that's also why I'm in no rush for this gen to end......the longer the better for next generation consoles.

I'm rooting for 2014, myself :)
DragonKnight  +   1455d ago
Gotta love PC fan arrogance calling console gamers "casual." As if tech determines what kind of gamer you are. I guess if I own a 6 slot toaster complete with bagel sized slots and more toasting options that makes me a more hardcore toaster than someone with a basic 2 slot toaster used strictly to make bread turn golden brown.

I hate the buzzwords of this gen.
Ducky  +   1455d ago
^ He didn't use tech as the reason for calling them 'casuals'.
Rather, they're labeled 'casuals' because they don't know or care about technical details such as framerate.

... and he wasn't calling all console gamers as casuals;
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vulcanproject  +   1455d ago
FatOldMan correctly interpreted my intention of the word usage. You should not assume the negative aspects so easily DragonKnight, but then i know your comment history so i guess i am not surprised...

Persistantthug- you didn't actually say anything relevant to counter my statement. No matter what specs the machine is, devs will more often plump for 30 frames. It isn't relevant what specs they are, because whether you have the power of wii or an ubermachine the link i pointed to shows modern developer insight, it is consumer attitude that demands better looking graphics, not higher framerates.

360 and PS3 being vastly more powerful than the previous gen, PS2 or xbox, also wii, did that mean most devs aimed for 720p and 60FPS...? Obviously this is not the case.

They virtually always have gone for 30 since the polygon era began on Playstation, Saturn and N64- this generation there are several well known examples of 60 frame games but they are very much in the minority. I would say at least 90 percent of games are targeted for 30 frames and its been that way for well over a decade now.

Most of the console games you yourself would claim to be best looking, Gears of war, Killzone, Uncharted, Battlefield 3, Crysis 2, Skyrim, Assassins Creed, etc are 30 frames. Only a handful might try 60. How many articles or comments on here argue about 'teh bestest gfx'? Versus how many talk about which games have smoother framerates...
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morganfell  +   1454d ago
Rather than focus on 1080p gaming I would prefer developers bring us next generation gameplay...which isn't the same thing as a graphical improvement.

The Sony/CCP venture is one forthcoming example of a better direction. I would rather see more of this type of endeavor.

While not 1080p, we can find bargain bins and abandoned game collections which are rife with great looking, well advertised, yet utterly craptastic titles.

The emphasis on graphics this generation has cost us many a great gaming experience. The relevance of a game engine lies too often with the rendering ability while the AI engine is a sham, last minute collection of abandoned code. Recurrently we find AI in commercial engines gutted in favor of an equally incompetent substitute chosen for the ease of implementation rather than it's contribution to the player experience.

I love great graphics and some games demand a certain fidelity in order to provide proper gameplay elements. An example of this may be draw distances in games such as Arma 2 or shadowing in certain titles to provide proper cover in stealth situations.

That said, this focus on image driven development shows little sign of abating and I fear our favorite, would be immersive game time will be the poorer for it.
tehnoob3  +   1454d ago

This trend of 30 fps for consoles will undeniably exist until games are almost indistinguishable from reality because as long as visuals will get better, developers will compromise as vulcan said.
roguewarrior  +   1454d ago
Agreed, but this Gens "locked 30fps" always goes over budget, and we start with screen tearing and frame rate drops. Give me Epics Samaritan Demo, truly locked at 30fps with V-sync, next gen and I don't think anybody will complain about the lower fps.
Shane Kim  +   1454d ago
To be honest dragonknight, that would make you a hardcore toaster :P
vulcanproject  +   1454d ago
@ roguewarrior

What we really need is triple buffering on 30 frame games with vsync- all the time. Uncharted 2 had it. Triple buffering basically would eliminate screen tear and also if a frame goes over budget helps minimise the noticeable speed drop you would see. Like for example from the recent ME3 demo, which is only double buffered and vsynced so when the console misses its 30FPS target it automatically crashed down to 20FPS to match the next display sync.

If it were properly triple buffered, chances are it would still run 26-28FPS and you would barely notice the framedrop.

I think this is much more likely next gen because enough memory should exist. While you still only have 512mb of memory this generation, using another 15mb or so to triple buffer seems fairly costly. Not to mention 360's eDRAM complicates the issue. We have seen how tight developers are with memory constraints, if Skyrim has taught us nothing else it is always on a knife edge.

However if you happen to have 2GB or more memory in your machine, then of course an extra 30mb for 1080p triple buffering is virtually inconsequential and a far smaller percentage of total resources.

There is only so much you can demand from developers as a manufacturer but again if you deliver a machine with that much memory you should probably tell developers that every game MUST be triple buffered.

If you have given them a machine with 3 or 4Gb of memory they would most likely just shrug their shoulders and say "okay" because it wouldn;t be a big deal.
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DeadlyFire  +   1454d ago
I am betting we see more 720p at 60 fps. If 1080 then it will be 30 fps. All depends on the hardware though which is still a mystery.
Mystogan  +   1455d ago
i know for 99% sure that 1080p and 60fps will become a standard. and possibly there will be games that support 120fps
BubloZX  +   1455d ago
Yeah...... even a i7 2730 with a nvida gtx 590 and 8 gig of ram can't do high Res 1080p gaming with 120 fps. Don't expect the next Xbox and PS to do it either.
lsujester  +   1454d ago
I'm running an i5-2500 and a GTX580. On BF3, I average around 60fps. No way a console released in the next year or so going to double that and keep those high visuals.
raztad  +   1454d ago
What I like of next gen is that devels will be capable of doing more if they decide so, or can downgrade the visuals but keeping a decent resolution (no more 500p please)

My expectations for the PS4 (2014):

Standard on every game: 4-8xMSAA + postprocessing like MLAA, full res transparency support (PS3 doesnt have this).

Realistic looking games (KZ4, UC4/LoUS2, Batman, BF) will be full 1080p/30fps (2D) and (720p/30 in stereoscopic 3D). Lots of shaders. Cloth/hair real time sim. More particles effects. Even better water, surface fluid dynamic.

I expect next gen GT to be full 1080p/60fps (2D) and 720p/60 (stereoscopic), both likely including Motion Blur.

Arcade games could be 1080p/60 fps as a norm or 720p/60 (stereoscopic). SSHD is a proof of this.
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ninjahunter  +   1455d ago
Just to put it in perspective, that would require about a 10x horsepower jump by next gen (based on raw numbers). This is easily done, that horsepower has been available for years, but to break even, competitive pricing and all, such a system would likely cost well over $600 at launch.

This is all doable, but the question is, would you be willing to shell out the money for it?
IRetrouk  +   1454d ago
Yes, if I think it's worth the money I will bite
HappyGaming  +   1454d ago
10x power to run a 720p/30fps game at 1080p/60fps game... Why would you want that if you just used all your power to upgrade the resolution and the framerate?

What about all the other visual effects which are far more important?

I say make 1080p and locked 30fps a standard and forget about 60fps so that you can make your games look even better!!
QuodEratDemonstrandm  +   1454d ago
I paid $600 for my ps3, plus another $400 for a tv to connect it.
All totalled, with games and sales tax, I spent $1204.

$600 for a ps4 won't be a problem. I probably won't be able to get it day one, but I'll get it.
GraveLord  +   1455d ago
There will be devs that will prefer graphics over framerate. We will be getting games that are 1080p at 30FPS with amazing graphics. That's fine for a single player game. But for a online multiplayer 60FPS is a must.
novcze  +   1454d ago
You would be disappointed, 1080p output will be probably standard, but native rendering resolution is another thing. 60fps will be also scarce just like in this generation.
SilentNegotiator  +   1454d ago
I don't really care. I just want pop-in reduced by about a 100 times. And 2xAA or more standard (like Microsoft promised with the 360).

Make that happen and keep the great games coming, and I'd buy another 720p console. I'm not going to cry over not playing in 1080p, especially since it will probably just mean more hardware ill-equipped for the task, and we'll just end up playing 23fps, 880p, no AA.
ATi_Elite  +   1454d ago
Blah ha ha ha ha
laughed so hard my tummy hurts!

Who plays games at 1080p? That's so old, old like using telegrams.

1600p is where the cool kids game at. "Oh so Pretty"!

seriously Next Console Gen better be 1080p and 60 fps with 4xMSAA and 8xAF. Anything less and i will just shake my head in disbelief and laugh some more.
Marquis_de_Sade  +   1454d ago
You really find it that funny? How sad.
JsonHenry  +   1454d ago
1080p (at 120hz+) is already standard on my gaming rig. That is if I don't hook it up to something even higher in resolution.
ForTheFallen  +   1454d ago
Can I ask why 60 fps? Why not just 40? Or 45?
Crazyglues  +   1454d ago
Why would this be standard when the number one selling game on both consoles is not even 720p and people ran out and bought it like hot cakes....

so no this won't happen until next gen, and even then there is no guarantee that we will see it become the standard..

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LX-General-Kaos  +   1456d ago
As of now 1080p is on the PC and a few arcade games for the PS3 and 360. Im pretty sure when i played wipeout on psn it was 1080p
Scholla  +   1456d ago
Correctamundo! Wipeout is in 1080p...I mentioned it in the article.
NobleRed  +   1455d ago
Sorry to burst your bubble but Wipeout has a variable resolution. It's not all the time 1920*1080P.

1728×1080, 1645×1080, 1600×1080, 1440×1080
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vulcanproject  +   1455d ago
Wipeout is pseudo full 1080p. I mean yes, natively it does render at 1920 x 1080 a lot of the time, but not all of the time. It has a dynamic framebuffer which means it will render from 1280 x 1080 up to 1920 x 1080 and a few steps inbetween depending on how much load the engine is under. More load = less resolution for the next few frames. The effect is excellent though, it is not easy to tell the game isn't 1920 x 1080 all the time such is how the human eye works (focusing on one spot, your brain filling in details). This should be tried more....

Metal Gear Solid 4 software upscales to 1080p. Its actual native rendering resolution is believe it or not 1024 x 768. Yes- this is not widescreen. So the frame is rendered squashed then scaled and 'stretched' a bit like anamorphic to get 16:9. You can even sometimes see the scaling in game, like in the darkest places in say Act 3 you can detect faint macroblocking of the scaler at work.

Ninja Gaiden Sigma also is not 1080p native. 1280 x 720...the sequel as you mention is 1280 x 718 on PS3, even less on 360.

Wipeout HD is the closest thing to proper full 1080p you mentioned there, 1080p is even rarer than you imagined on console.....

It is likely even if the next gen consoles standardise 1080p gaming, we will see a whole host of games rendering below this. Just like all the sub HD games now. Maybe like 1600 x 900 etc. 16 x 9 wouldn't be so bad TBH, if the manufacturers could just demand this was the lowest anyone could do that would be good.

PC is the only place you can get full 1080p all the time right now. It makes a massive difference when you see it with your own eyes.

Alan wake is the recent game i played in 1080p. 360 manages 960 x 540, so when you see the game finally on PC in 1080p after playing the original on console in sub HD, it is mind blowing how much crisper it is. 4 times the resolution.....
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Ocelot525  +   1455d ago
You want money , thus you write VG articles , and you use N4G to get hits. I have no problem with this... unless your article is full of BS (mgs4, wipeout 1080p).

Your lucky that n4g is full of mentally retarded 12 year olds who make N4G the only place where the craptastic articles hit the frontpage.
OpenGL  +   1454d ago
@ vulcanproject

Yeah I recently got Alan Wake on the PC despite already owning it on the 360, and I must say the graphics are phenomenal at 1920x1080 with 8xAA.
kaveti6616  +   1455d ago
Okay. One or two games in 1080p mean nothing.
LX-General-Kaos  +   1455d ago
There are alot more than one or two. Those are just the ones that i happened to remember.
Surfaced  +   1456d ago
Maybe next generation.
Or maybe not.
room414  +   1455d ago
you really went out on a limb with that prediction
MySwordIsHeavenly  +   1454d ago
Dude. Just leaf him alone...
-Mika-  +   1456d ago
It doesn't matter. Games look great regardless and plus making a game 1080p hurts the performance of the titles so they usually just go with 720p to get the best framrate.
crazypicklemonkey  +   1456d ago
who cares about resolution, 480p is good enough ....



FinaLXiii  +   1456d ago
if you own a CRT TV that´s true games will always look great on those with some exeptions like Uncharted for example.
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ZippyZapper  +   1455d ago
Next gen, but if you can't wait a PC will do just fine.
Jihaad_cpt  +   1454d ago
sorry games are more important to me than resolution
bumnut  +   1454d ago
Then why ignore the largest platform on the planet with the most games?
Jihaad_cpt  +   1454d ago
because it just so happens the games I like playing are on console.
ShaunCameron  +   1455d ago
Maybe when 1080p TV's start selling for cheap.
Megaman_nerd  +   1455d ago
resolution is more about size. You can easily buy a 32" HDTV 720p for the same price as a PS3 and even if it had 1080p you wouldn't see a difference at that size. But if you own a 50" plus TV then 1080p is more or less a necessity and these are expensive because the size, not the resolution.
lashes2ashes  +   1455d ago
They are cheap now. You can get a crappy brand name 32inch 1080p tv for 300$ and under
GamingTruth  +   1455d ago
i would expect higher than 1080p on the almighty pc, but since tvs can at best prior to the 4k and 8k displays only go to 1080p then 720p looks just fine especially in exclusive games actually they are the most impressive games i have ever seen
bumnut  +   1455d ago
You can get 1600p monitors for PC (2560 x 1600) but they are expensive.
ATi_Elite  +   1454d ago
I game at 1600p on a 30" inch monitor


I game at 5760 x 1080p across 3 1080p monitors.

30" 1600p monitors are dropping price and look so much better than 1080p cause of the huge amounts of detail that can be seen very clearly and without use of lots of MSAA.

Quad Full High Definition (3840×2160) and Ultra High Definition UHD (7680×4320) are the future!
ShaunCameron  +   1455d ago
Maybe when people can get a 19" 1080p TV for less than $200 total.
lashes2ashes  +   1455d ago
You can. I have a vizio that I payed 170$ for.
mttrackmaster38  +   1454d ago
I bought a 24" Viewsonic for only $150. Where have you been these past years?
Sobari  +   1455d ago
1080p will be the standard for next-gen consoles. The Wii U Zelda tech demo was running in 1080p at a smooth 60 FPS, and the PS4/Xbox 720 will probably be even more powerful than that, perhaps even future-proofed with support for resolutions up to 1920x1200.
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STONEY4  +   1455d ago
1920x1200 probably won't be supported. It's the 16:10 equivalent of 1920x1080 (1080p), only used in monitors. Thing is, nearly all HDTVs have a 16:9 aspect ratio, which is what consoles are aimed at. The resolution itself isn't an upgrade to 1080p, it's just designed for a different aspect ratio.

Along with that, 16:10 is being phased out in monitors too in favor of 16:9 now. Even some newer PC games are starting to drop support for it.
ginsunuva  +   1455d ago
4k tvs are coming soon. I think 1080 will be next gen's 720 and 4k will be next gen's 1080, where most games run in 1080 with a couple in 4k.
I thought 4k was gonna be just a tech demo, but they're soon gonna sell them. And with 4k, when the screen splits for 3D, it produces 2 1080 images.

And I think resolution will stop increasing after 4k. The difference between 1080 and 4k is like that of the retina display on the iphone 4 compared to the previous screens. But after 4k, eyes cannot tell the difference.
STONEY4  +   1455d ago
You DO realize that even some of the highest end multi-GPU PCs struggle at 2650x1600? And 4K is 4096x2160. For gaming, it's not happening. 1080p is fine for next-gen.
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Bounkass  +   1455d ago
Why do you guys even care? 720P works just fine the way it is. If they don't upgrade, fine, if they do upgrade, prepare yourself for more YLoD's and RRoD's...
SneeringImperialist  +   1455d ago
You obviously haven't tried 1080p 60fps gaming.
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Norad6  +   1454d ago
Dude, once you try 1080p/60fps, you can never go back. I don't look at console games the same way as I did a year ago once I built my new PC.

It's like going from color to B&W tv.
kwicksandz  +   1454d ago
so true norad. console games look like jaggy blurry aliased mess after experienceing pc gaming.

its made me shift to almost all pc multiplat. i have trouble going back even for multi games with my friends on console
SneeringImperialist  +   1454d ago
@kwiksandz indeed this is one of the reasons i pre ordered Mass effect 3 for PC instead of xbox, as well as the 1080p/60fps.
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andyboy13  +   1454d ago
It's funny, I get whinny over 1920 x 1080 at times now lol. I used to game on a 22" 1680 x 1050 monitor and then I upgraded to a 27" 1920 x 1080 and pixel density went down. I never really found the need for AA until I went to a larger screen. Now it's just gross without 4x AA. I don't know how console players can stand 720p without AA man....
ExitToExisT  +   1455d ago
well thats why i switched to pc gaming 6 months ago.
MegaMohsi  +   1455d ago
Lol the guy in this article is not very informed. Neither one of the games he mentions is actually native 1080p, ninja gaiden sigma is 720p upscaled, MGS4 is 1024x728 upscaled and Wipeout although the closest to native 1080p is not as the above poster mentioned. The resolution varies. I believe the only native 1080 console game is Virtua Tennis?

Upscaled =/= Native
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IHateYouFanboys  +   1455d ago
There are a few non-psn/xbla games that are native 1080p, but they're pretty much all sport games with very little going on - virtua tennis, NBA street, mlb the show. That's about it from what I can remember.

I'm surprised noones brought up GT5 yet, its usually the ps3 fanboys "go to" 1080p game, despite being upscaled 1080p.

Next gen will be 1080p/30fps standard. 4k is a dream that won't happen as the tvs won't be affordable for a decade.
NotSoSilentBob  +   1454d ago
You would need to play the game to actually see how well the upscaled 1080p is.
_LarZen_  +   1455d ago
Been gaming in 1080p and higher for yeeeeears.... :P
SandwichHammock  +   1455d ago
I would rather pop in (both object and texture) be eliminated as opposed to resolution. I foolishly thought that at the beginning of this gen that would be a thing of the past... . Hopefully with this next gen.
REALgamer  +   1455d ago
That's related to storage and RAM access speed, not graphics processing power.
FuchiBOT  +   1455d ago
Been playing at 1080p for a few years now, with fps anywhere between 60 and 120 ... 120hz monitors ftw!
Scholla  +   1455d ago
Look, everybody concerned with my statements about certain games being 1080p, it was not a absolute statement, I was more going with what was advertised and what my tv screen says. Do developers false advertise sure! That’s not the point.

Speaking of false advertisement and the point you guys need to focus more on the issue at hand which is 1080p gaming is non existent which means our TV’s and machines (mind you that we went a whole generation w/o) that advertise 1080p are not the end result.

Even bigger than that no one answers when u think we will see 1080p. Yall choose to focus on these 3 little games. I rather you say “MGS4 is not 1080p” cool good to know, then follow it up with “I think we'll see 1080p — fill in the blank” than just leaving a blanketed statement wrapped up in a insult.
clearelite  +   1455d ago
lol when gamers seem to be more concerned about graphics than gameplay.
hellvaguy  +   1454d ago
Want both. Who wants Atari graphics? Not me.
C_Menz  +   1455d ago
It's standard on PC's...
Ace_Man_6  +   1455d ago
Isn't learning basic puntuation standard as well…?
C_Menz  +   1455d ago
Wow you got me there! OMG I am crushed by your smug insult! *Cries*

And while we are at it, it is spelled punctuation not puntuation.
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QuodEratDemonstrandm  +   1454d ago
Too funny.

Related image(s)
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Ace_Man_6  +   1455d ago
I don't even remember the last 1080p game I bought… *has a look*… Gran Turismo 5 on release date… wow really? Both BioShock games supported 1080p, lol even The Darkness did. What happened?!
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theeg  +   1454d ago
none of those games you mentiioned were native 1920x1080p, the only one that was kind of close was gt5 which did support true 1080p only when in the garage, everything else was much, much less in gt5

Gran Turismo 5: Prologue = 1080p mode is 1280x1080 (2xAA) in-game while the garage/pit/showrooms are 1920x1080 with no AA. 720p mode is 1280x720 (4xAA)
Gran Turismo 5 = 1280x720 (4xAA), 1280x1080 (QAA, TAA selectable), 1280x720 (QAA) in 3D mode

Bioshock = 680p (no AA, blur filter pre-patch)

Darkness = 1024x576 (no AA)

so yeah, just because the box says 1080p, that doent mean anything except it upscales to 1080p, a $20 dvd player does that too, but still looks like crap comparedd to a true native 1080p image, which is really only on pc, and much higher of course, also some psn mini/indie games are 1080p, but the ps3 and 360 do not have nearly enough power to do a full 3d game with modern textures in 1080p,

lol...heck, most of the remakes from ps2 they are making are not even 1080p 60 frames, the ps3 and 360 have 8 year old hardware in them, there are like 8 year old pcs, the cannot run anything in 1080p at 60 frames

time for new consoles!
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GamingTruth  +   1454d ago
and yet not one ps3 exclusive on pc so thats saying pc is pretty sad since its as new as this month in 2012
tehnoob3  +   1454d ago
@gaming truth

wth did you just say?

Why the hell would a Ps3 exclusive be on PC? Doesn't logically make any sense.
IaussieGamer  +   1455d ago
Another pathetic article from someone who knows jack shit. GT5 is in 1080P and at 60FPS. Fail article thats for sure.
tehnoob3  +   1454d ago
GT5 is 1280x1080 and it's not locked at 60fps; there is a good amount of screen tearing. True 1080p is 1920x1080
Zephol  +   1454d ago
Its only 720p man. Its not 1080p. Not real 720p
IaussieGamer  +   1453d ago
Nup completely wrong buddy. GT5 is indeed Full 1080P 1920x1024. So before you try be smart trying to prove someone wrong you better get your facts right and yes it does run at 60FPS.
RandomDude655  +   1455d ago
This discussion made me wonder why variable resolution, like Wipeout, isn't used more. I think Rage might be the only other game that uses it. I wonder if they have some research into which is noticed more dropped frames or resolution.
Mr Tretton  +   1455d ago
In order to maintain 60 fps on all console games the graphics have to stay watered down or the worlds simple. People who keep asking for 60 fps in all games don't know what they're asking for.
OcularVision  +   1454d ago
I'm pretty sure they're asking for 60 fps games.
kornbeaner  +   1455d ago
1080p standard for consoles will not exist for some time. A PC has to be pretty monstrous in order play a game in 1080p with all the nice effect turned up to max. Hardware like that found in big PCs will not be standard, ever in consoles, so it will probably be three generations (yes, I know roughly 15 years), before 1080p HD standard can be had on a Console. Now if you don't really care about graphical quality looking the best we can already have 1080p games, but they will be jaggy and pretty ugly. For consoles at this point I prefer A standard of 720p with top-notch effects and filtering going on instead of playing a 1080p game that looks alright.
Braid  +   1454d ago
Excuse me, did you just mean that companies are, and have been, selling us 1080p HDTVs the advertised technologies of which can only be used properly in the following... fifteen years?

That's what I call a "hardcore" longevity planned for our TVs by some benevolent companies right there.
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kornbeaner  +   1453d ago
Blu-ray movies have been out for just as long. Get your head out of gaming. 1080p is already standard when it comes movies and other HD media but as far as gaming goes it will not exist for sometime. Take a look at all HD high-profiles games most of them, run in a sub-hd resolution and are then upscaled. If most consoles games can't manage a 720p native resolution how are they going to manage 1080p native? And on top of that manage 1080p with full effects like you see on top PC games. Also, a PS3 can play 1080p movies but when it comes games there are few that play at 1080pthe native. So your TV can enjoy HD movie goodness but games are not as fortunate.
MegaMohsi  +   1454d ago
I can run every PC game at 1080p with an i7 930 gtx 460 1gb and 8 gb of RAM. Most of those parts should be inexpensive by the time new consoles are made. I'd be very disappointed if 1080p/30fps wasnt a standard for next gen
Somebody  +   1454d ago
I upgrade my PC with the most affordable parts I can find and it's not the super expensive monster that people seem to think of PC all the time. An i5 2500k, 8gb of ram and the cheapest motherboard I can find (no wallet busting multi graphic card mobo for me) and a GTX570. The cpu and gpu are the only parts that cost the most and the selections that I got impressed me a lot compared to the previous parts. Cool even using stock heatsink, power efficient, a tiny bit overkill for the multiplatform games that make up the majority of the games out there.
IaussieGamer  +   1453d ago
my pc is no Monster and I still play games nice and smooth in 1080P max detail (1920x1024) so your argument is already failed there.
kornbeaner  +   1453d ago
What games? I doubt its Metro 2033 or any other high profile Graphics buster known to bring PC's to their knees. Take a look at Crysis, this game is old as dirt but consoles as they stand cannot deliver close to max resolution. My PC is med grade and I can play most games on High with high settings minus shadows @1680x1050. Doing 40+ frames on Deus Ex, Battlefield 3, Starcraft 2 (ultra settings). The first two games look way better on my PC than on the PS3. Consoles are meant to come out at a standard price, cramming it with hardware that can do 1080p gaming with PC like Max settings will cost the consumers too much. Look at the PS3, thought to be a super powerful console, came out at $600 and struggled to sell in the beginning. The sweet spot for the PS3 has always been 720p at 30frames with filtering and effect turned up. Honestly, to this day, MGS4 is the only game that has somewhat delivered on Sony's promise. Uncharted series is a close second followed by God of War 3. Other than that not really much pushing for HD graphics.
theeg  +   1454d ago
1080p, 1200p, 1440p, 1600p

only on pc

always next gen!
SignifiedSix  +   1454d ago
I'm thinking next gen, most games will probably be 1080p at 30fps.
I would be okay with that, but if I'm wrong, I'd be even happier!
Ducky  +   1454d ago
I wish they'd give players an option.
Have two graphical presets that let you pick between 1080p/30fps or 720p/60fps.
#27.1 (Edited 1454d ago ) | Agree(2) | Disagree(0) | Report | Reply
MegaMohsi  +   1454d ago
I wouldn't be surprised if they have that option next gen, consoles are slowly becoming PC's
TardcoreGamer  +   1454d ago
1080p/60fps will be standard I'd say probably right around the time when they decide to launch 4k TV's. In other words they don't want standards they want you desiring the next best thing.
NnT3291  +   1454d ago
30 fps is fine for me, except for competitive online games.
stragomccloud  +   1454d ago
He said regarding 1080p, "Will it be standard for both systems?" What does he mean both, doesn't he mean all 3? Wii U will be the first 1080p standard system, and I assume the PS4 will be too, so surely he's implying that the next-box won't right?
I swear, ignorance sometimes...
MegaMohsi  +   1454d ago
I doubt Wii U will be a 1080p system, it's only slightly more powerful than the 360/PS3
stragomccloud  +   1454d ago
If you believe that, you need to check your sources. While the system is likely only half of what the PS4 will be, it's GPU alone is several times more powerful than the Xbox 360's, which is actually a better GPU than the PS3's 7800GTX.

Of course I imagine that when the other systems roll around, the Wii U will be outputting games at 720p, while the more powerful systems will output at 1080p. But for now, with only the Xbox 360 and PS3 out, Wii U will be the system playing multiplatform games at 1080p.
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Shok  +   1454d ago
Reggie, Iwata, and Miyamoto have all confirmed that the Wii U will have NATIVE 1080p as a standard.

And nobody knows the specs. Heck, even if we were to go off the rumored specs it would show that the Wii U is much stronger than the current gen. The Wii U being only slightly more powerful is this false mindset created by fanboys.
Batzi  +   1454d ago
not this generation
if they could have done it they would have done it. Not this generation and definitely not on current generation consoles. Hopefully next generation consoles will be able to do higher resolution locked at 60 FPS at least.
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