David Jaffe, David Cage and Videogame Stories

Jaffe is afraid that by trying to emulate the cinematic techniques of movies in the pursuit of creating emotionally important videogames that game developers are allowing their muscles for mechanical design to atrophy. To a point I think he's right. The line between interactive movie and videogame is pretty thin. But perhaps there's another way to look at it, which goes along with what Cage said at GDC about drawing off the experiences of our real lives for inspiration in the stories we tell in videogames.

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