Eurogamer - "There's no BioWare masterplan behind Mass Effect 3 not supporting gamepads on PC - the team was overstretched and couldn't spare the time and effort required."
because they are lazy. Even small indie devs support a controller for PC and since its an xbox port its not hard. Supergiant Games has a small team and still supported controller support for Bastion for PC. There is no reason this day and age not to include it in a multiplatform game
Funny how indies companies can add it yet BW doesn't have the manpower lol. GTFO
You'd think that adding controller support would be a no-brainer since these games are 60 hours long or more. I own ME1+2 on Steam, but haven't gotten around to playing them yet since I've already played ME2 on PS3 and I plan on buying the PS3 version of ME3 so I don't have to use Origin. I've got no problem using the KB/M, but it would be alot nicer to be able to sit back with my feet up and use a 360 controller.
@BattleAxe: And yet you'll have to log onto Origin even from a console.
What is more strange is they don't even seem willing to dedicate some time to adding it in a future update, ya know, when their team isn't swamped with work...
360 controller support would probably take a decent programmer a couple hours to implement, if that. However the other games never supported it so i didn't expect ME3 to either TBH. Some people might prefer the pad but generally i found the mouse and keyboard on ME2 to be superior, being able to turn on a dime and easy hotkeys for powers was where it is at. So i sympathise if you really like a pad, but try without. You might like it when you get used to it.
So all that extra time they had during the delays of the game they couldn't add controller support, wth? Well I guess its a good thing I got Xpadder and game Pinnacle Profiler.
well they were busy with kinect integration which is way more important /s
I guess people will just have to download Xpadder and make do. i had to that for bioshock 2 and mass effect 2. its a pain in the ass but im a game pad guy. Carpal tunnel no thanks.if you don't want to pay for it I'm pretty sure you can find it free or go to pirate bay and search it. http://xpadder.com/
The problem is, I don't think Xpadder is free no more. You have to pay $10. There is also Joy to Key, but Xpadder is more user friendly. Then again, if you go to the pirate bay, I'm sure you can find xpadder there...for free.... ...not that I would know that from personal experience or anything... >_> <_<
They HAD to invest the time and effort to configure the controller for Xbox 360 version. How hard is it to take that already existing work, and put into the PC version. There should be that much addition time and effort; considering they'd already done it for the 360. Btw, this is my main reason for considering a console version over using my (brand-new) PC. I want gamepad support, now just do it!
My thoughts exactly. I was looking forward to this game but now im willing to do without it because of no controller support. There is no excuse. I love PC gaming but i love my controller too. Im not giving a lazy developer my money. If i have to buy it for console to get gamepad support ill pass. Ill buy another game.
or you could use pirate bay plus xpadder.
@HD_GAMER1989 3rd party programs like xpadder is nothing compared to built in support. I consider myself excellent with a gamepad but even i cant aim with those programs. They just dont feel right.
@caperjim Programs like xpadder only emulate the mouse and keyboard movements and clicks on the gampepad. The reason you can't aim with such solutions is that there's no aim assist to help you like in consoles or in an officially gamepad supported game.
@CoLD FiRE No it has nothing to do with aim assist. Games like Battlefield 3, Homefront and Black Ops supported gamepads and these games were great online with a controller. There is very little difference in the "feel" of the gamepad when compared to console if they are actually supported well in PC games. No aim assist is needed for many gamepad users.
well you can adjust and calibrate it to your liking and like i said if u get the game for free atleast you can play it somehow. Only beef i had with xpadder was not being able to use each button efficiently, and not enough buttons had to end up leaving things out. also notice i said make do lol that means its nothing compared to integrated game pad support but if your like me and using the k & m set up is as much fun as throwing acid in your eyes and then walking threw a mine field then xpadder will do.
Well, you haven't played the other 2 Mass Effect games, so why start at the 3rd one?
I can only assume we can expect a patch? Oh wait a second, I don't care anyway! A keyboard/mouse beats a controller any day of the week when it comes to shooters. As long as the game is good, it doesn't bother me. If I wanted to play it on a controller, I'd get it on a console.
Well BULLY to your personal preference of control. But some people like using Gamepads. And there's really no excuse not to have support.
Yeah, there's no excuse not to have gamepad support for the pc when the 360 has it too. As much as I'm used to the keyboard and mouse there are games that I prefer using the gamepad and the pc is supposed to be a very flexible gaming platform. This is just so wrong coming from a big developer.
Dude the point of the pc is basically to have access to most options . This is just some bull to force people onto the inferior console versions , or fight pc piracy . Wich is ridiculous , if you're into pads and a freeloader , you'll just use xpadder and joy2key to map your keyboard functions to the pad , just to spit them .
This is rubbish. In a simple XNA game, it takes twoo minutes to add controller support. The code is extremely straight forward and high level.
They probably made a deal with Microsoft not to include it to help console sells.
Wow, now i am worried about the quality of the game. If something as simple as turning on Gamepad support with the 360 mapping is to hard for them to do in time. What else are they cutting? It's not like it would be some massive task to implement, the controls are already built for 360, and Unreal engine has has support for the 360 pad. I doubt it would take one guy more than a few days to get it all up and running.
The PC community have been asking Bioware for gamepad support since the first Mass Effect. You would think with all that demand and the time they had developing 3 games on the PC, Bioware would care enough to add the feature. No, they're just too lazy and don't give a shit about their customers. The only thing they care about is the money in our wallets. And to prove it's not as hard as they're making it to be, some guys in the ME community got the Xbox 360 controller to partially work in the PC version of Mass Effect by modifying some of the game files. But it was glitchy and conflicted with the keyboard/mouse setup.
Why are you pc gamers upset about this. I thought the keyboard was the best controller.
Tell that to Rockstar when they made GTA lol. For 3rd person games, I think controller works much better. Besides practically indie games and AAA games have controller support, so there's no excuse.
not for me, I find it much better with Mouse and Keyboard. I do agree that some games play better with controller but GTA wasn't one of them. Perfect aim was a godsend and its extremely easy to get accustomed, and most times for me, preferred. ME2 was much better for me on PC with Mouse and Keyboard and even though it was far from bad on consoles I missed perfect accuracy aiming for my sniper.
Unlike the majority of third person games, ME depends a great deal on pure precision, and tends to work far better on M&K than gamepad. It's kinda like playing the old Max Payne games on a pad, it just flat out isn't as good. Oh, and hotkeys, ME depends on them a lot.
Not really , i havent seen that much precision required from ME , at last not nearly as much as other action games and fps , and the game pretty much let you pause on the fly for skills menus . The game was born exclusively on console to begin with , so the gameplay is more than fine . The rest is preference . I'm bored with fps on every platforms , and the rest i only play with the pc plugged to the tv on the couch . Hardly the best setting for K+M , even wireless . Anyway what Mika and co refuse to get is that the whole point of PC gaming is to be free and having options
i almost always prefer gamepad for third-person and racing games, mouse/keyboard for first-person and strategy-type titles. some 3rd person games are downright atrocious to control with mouse and keyboard. ever seen the key binds for assassin's creed on PC? it's a shitshow. ME2 and 3 both have very straightforward controls on PC, so it's not a huge deal, but i'd definitely prefer to use a gamepad if i could.
A lot of PC gamers like to hook their PC up to their TV and play on the couch etc, in that situation a gamepad is a better option that an keyboard & mouse. Plus the game is designed around a gamepad anyway so it doesn't really take much advantage of K&M.
not all think the keyboard is the best controller. ME and ME2 was much better for me with Mouse and Keyboard. but I aint Everyone. lazy it is.
Gamers should have choice on all platforms, I myself would like K&M support on consoles as Joypad support on PC you pay the cash you should have the choice, and its not PC v Consoles its just about choice for gamers as most folk own more than one gaming platform.
why would you want it anyways, I loved the PC interface and controls for ME2. But still I understand that at least having the option should be there.
Just like DICE with BF3 VOIP on PC. It must be EA policy to screw over PC consumers while giving half-assed excuses.
Jesus Christ! This is not a game for mouse and keyboard! Fail Bioware FAIL! Guess i´m playing it on PS3 then... :( (just upgraded my PC to 560ti 448 and i7-2700K...)
What a joke.
This is so lame , every pc game support xbox360 gamepad these days and i play all my games on pc , connected to hdtv with a xbox gamepad
even The Witcher 2 (originally a PC-exclusive) has gamepad support. I just bought a brand-new gaming-PC. The first games I bought were the ones I assumed would have gamepad (xbox-controller) support. Skyrim has bad X/Y-lag that studders the screen when looking diangonally in 1st-person. (3rd is fine though) Battlefield 3 has lousy gamepad support. (I can't toggle sprint, and spotting(back) brings up scoreboard and command wheel too quickly I can't spot, and gamepad has NO menu/post-game support) And then I bought Mass Effect 2, assume it must have gamepad-support. And it has absolutely none. Lame.
That really is a pretty lame excuse. Mind you I am not too chuffed about it since I was planning to play on console, but its still one of the weakest excuses a big dev team like Bioware could give. I really have a hard time thinking they couldn't pull someone or even hire for this. I think I would find this much more believable(possibly even respect them for it)if they just said..."Gamepad for PC? We totally forgot about it and now its kinda too late" or "We just figured nobody on PC wanted to play this with a gamepad".
well they can't use that excuse when so many people complained already about pad support for me2 .
I always felt like ME was one of the few TPS games that controlled way better on keyboard and mouse. Tried the PS3 demo today for comparison and couldn't get used to it, especially pausing the combat constantly for power usage, when on PC you have 8 hotkeys for that. But I can understand why this would upset people.
I love kb/mouse but I do hope they patch it in for ppl who love to play on controllers.
Downloading Pinnacle Game Profiler will make Xbox 360 or even PS3 controllers work with PC games even if it had no gamepad compatibility to begin with.
Okay... so let me get this straight: they're not lazy, they just don't want to spend the modicum of effort necessary to do the bare-minimum for games this decade? Isn't that, you know, the very definition of laziness? It's not like they bothered to give the PC version a different GUI... it's a simple matter of being too lazy to port the controls. That's what it is... exactly.
I think it it different.(not sure, haven't played on console) There's no wheel on the pc version. Personally, I can't stand always pausing the game during combat so I like keyboard better though
im still fine with out it
Personally, I could care less, the game controls infinately better with kb/m for casting spells, inventory management, presise aiming, for me, personally, I would never have used it anyway. it does suck for those that wanted it, i agree, but, imo, anything besides platformers, and god of war type games, controllers are bunk. kb/m is best for shooters, rpgs, mmos, rts, strategy, adventure, simulation games (though for air combat games a true flight joystick is best. pretty much every genre besides action platformers and for racing games, which i rarely play, a wheel is by far the best. also, the fact that the game runs butter smooth 60 frames, has no jaggies and is native 1080p, 1200p, 1600p on pc makes it a no brainer and it comes with a free copy of bf3 for me to give to someone, so yeah, you could not get me to play the console version, graphically its a full gen behind the pc version.
If I bought ME3 for PC i wouldnt really use the 360pad over keyboard, but its still no excuse for not supporting it.
*starts handing out torches and pitchfork*
Wow, imagine having to play a PC game with a mouse and keyboard, oh the humanity!!
okay guys, i am really curious, why would you guys want to play it on PC with a gamepad? you already have a keyb/mouse, why use a gamepad? this don't make sense at all, at least not to me... i too think is lazy of their part, i am just baffled by all you guys wanting to play the game with a gamepad... on the pc...
I am always baffled why people can't understand that. I suppose if you have never used a console then maybe you wouldn't like using a gamepad. To me it's like choosing a fork (gamepad) instead of chopsticks (keyboard and mouse). To each his own I guess..
No offense intented , i'm more baffled by pc users , that are basically saying it's ok to have idiotic restrictions and limitations , instead of an array of options as usually seen in the world of pc gaming and accessories .
I guess if you don't get it by now you never will. But some people like to play games infront of their home theatre. Using a keyboard and mouse on the sofa sort of takes away its charm yeah!
I just figured they didn't want to burden the Master Race with a dumbed-down, consolized control method.
No it's because they are used to installing the old technology. Kind of like using a hand crank on a car instead of just electronic ignition..
Lulz. Even one-man-team emulators support a X360 gamepad. ITS API IS BUILT INTO WINDOWS. Lazy lazy bioware. I can understand an FPS not having gamepad support on PC (Though there are some odd fellows who prefer it so it's still usually there) but a third-person action rpg?!?! Gamepads are perfect for that sort of experience.
Its the goddamn Reapers. Their artificial minds can't handle the image of a PC gamer relaxing on a couch and playing on a controller. They don't want their human sauce and juice to have any hint of this heresy.
Well damn, now I definitely have to switch to the PS3 version...
So, gamepad support is going to be DLC then?
makes you wonder what else they didnt have time to do?
Well now that Bioware have finished ME3 they can now work on patching it in.
The first two games didn't have gamepad support. I'm sure they were too "busy" back then as well. Makes you wonder how they're now able to support an MMO on top of developing ME and DA. Too busy to add controller support but just enough time to nickel and dime you with dlc packs. They're basically forcing you to buy this game for consoles. Add this with the mandatory Origin nonsense and the $59.99 price tag for all EA games... Just buy the thing on PS3/Xbox...
Fine with me. While controller support is a nice feature, it's not one that I'll ever use.