Gameolosophy: The Mass Effect 3 Demo released on Xbox Live on February 14th. With two missions, new gameplay and a host of dialogue options, it also gives some of the most uninspired and unoriginal story threads ever in a Bioware game.
I was very impressed with the demo but I'd be lying if I said the dialogue options were impressive. None of them seemed to have a significantly different outcomes. Also the cover system needs a little more polish. Other than that it was EPIC.
"Even when you start the game it could have given you an option to stand with Anderson or the Illusive Man depending on your decisions in the previous game"
That is a damn good idea IMO. I would have liked that. I too, am getting a bit skeptical of the impact of decisions but I don't regret snagging a hard copy of the CE for one minute.
The only thing is that these sort of decisions weren't given to you in either of the first games either.
ME1 - You are working for the council and you will become a Spectre.
ME2 - You are working for the Illusive Man.
ME3 - You are working for the council and you may save the Galaxy(ies)?
All of the Mass Effect games gave an illusion of choice through slightly different outcomes and the death of certain squad members, but overall you were forced into your role and who you served.
It would have been awesome to see the third game step away from this forced alignment, but it wasn't something I expected considering it is a BioWare standard.
The Illusive Man is trying to kill Shepard, and it's implied that he might be working with the reapers, but for his own agenda. Why would Shepard side with him?
Bioeare has also said that there will be more dialogue options in the full game.
****The Illusive Man is trying to kill Shepard, and it's implied that he might be working with the reapers, but for his own agenda. Why would Shepard side with him? ****
That is a plot element that only works because they already forced you to accept that you're working against them. It easily could have been written so that both options are viable. Imagine if you sided with TIM and it ended up that the Earth alliance forces were the ones who ended up working with the Reapers (not of their own free will, much like TIM, of course)?
The choices we made at the end of ME2 really don't matter that much except for determining who gets a cameo appearance in the third game. Much like the first game's effect in the second game. You swap in Kaiden with Ashley, determine if Wrex is alive, and that's the meat of it. Going from ME2 to ME3, no matter what you did at the end you are still with the alliance and whomever survived ends up getting a cameo in the third.
It would have been nice to have the choice to actually support the person you did at the end of ME2 rather than forced into it and then have a story written to support why you're forced into it.
Wonder how few people will actually read the article before they respond to it.
I noticed my decisions in ME1 reduced to very slight dialogue differences and copy pasta replacement characters and fears this would be the case in ME3. Inability to stick with The Illusive Man being 1 of them.
If they gave you a choice to stick with the Illusive Man that would be a totally different story. The Illusive Man brought back shepard for his own propaganda. Shepard is about saving the galaxy, not just humans. I think they made it pretty clear the characters who were with Shepard till the end, and the ones who only helped to further their own agenda. Years have passed in-between these games, so don't you think they would move on and do their own thing, like Wrex did if he survived ME1. The Rachni, told shepard when he needed them most he would be there, reapers attacking sounds like a good time to do that, not be on a ship like the crew was for most of 2. Those complaints in the article were half hearted kind of.
tbh I didn't like the demo, mainly due to the choppy framerate, annoying camera and the not too pleasing graphics. aesthetically not really good, on the PS3 at least. I think we can all agree on that. I feel that the demo will please old ME fans, and won't do much to bring in new ones.
@theWB27, so you actually believe with the Renegade dialogue options in ME2, Shepard wouldn't put human interests or even his own ahead of the Galaxys? The illusive man definitely would. I'm not disputing that the characters would go on to do their own thing, I'm disputing that the characters who you've developed a relationship with are taken out of the picture because its more convenient rather than necessary. Explaining it away with just one scene or one line of dialogue is not good enough, not by a long shot.
Was really pumped for this game but the demo didn't inspire me at all, graphics were poor with low res textures on clothes and back grounds, gameplay felt slow and old and the co op horde rip off felt uninspired.
Really enjoyed both ME and ME2 but am in no rush to buy this, will wait until it's cheaper.
oh man i couldnt agree more. i played it for hours yesterday, very in depth. i must admit when they first announced mp for this game i was like "wtf" but having played it, very good.
also i loved the single player, it felt great loved the new gameplay options and the firefights seem designed much better. also i loved the way the story starts and i thought the second mission was excellent as well. i loved seeing the return of wrex too but ill be pissed if he doesnt fight with me again.
my only complaints, cover system needs work and i dont like how close the camera is. it felt like a step of from me2 in every way
Yeah, I think this article/author is making some very broad assumptions based on 2 snippets from the game. Overall I was pleased by the demo. The MP coop works well so it alleviated some of my fears and the sp demo while old code definitely shows the promise of a great game. I found the opening of the first part of the demo to be quite good story / dialogue wise.
You can't work with the illusive man because it hasn't been stated yet if he actually is working with the reapers...which if he was would make an alliance with him pointless.
You will not get a sense of what this game is by the demo...Are people seriously stating that this game has no real decisions from a couple of choices in a demo?
Not sure if serious...
(edit- I like the part where I got a dislike. Probably from the moron who wrote that article)
I was very impressed with the demo but I'd be lying if I said the dialogue options were impressive. None of them seemed to have a significantly different outcomes. Also the cover system needs a little more polish. Other than that it was EPIC.
"Even when you start the game it could have given you an option to stand with Anderson or the Illusive Man depending on your decisions in the previous game"
That is a damn good idea IMO. I would have liked that. I too, am getting a bit skeptical of the impact of decisions but I don't regret snagging a hard copy of the CE for one minute.
Wonder how few people will actually read the article before they respond to it.
I noticed my decisions in ME1 reduced to very slight dialogue differences and copy pasta replacement characters and fears this would be the case in ME3. Inability to stick with The Illusive Man being 1 of them.
If they gave you a choice to stick with the Illusive Man that would be a totally different story. The Illusive Man brought back shepard for his own propaganda. Shepard is about saving the galaxy, not just humans. I think they made it pretty clear the characters who were with Shepard till the end, and the ones who only helped to further their own agenda. Years have passed in-between these games, so don't you think they would move on and do their own thing, like Wrex did if he survived ME1. The Rachni, told shepard when he needed them most he would be there, reapers attacking sounds like a good time to do that, not be on a ship like the crew was for most of 2. Those complaints in the article were half hearted kind of.
Very good demo, lame article