20°
Submitted by PaPa-Slam 1017d ago | review

VideoGamer: Ghost Trick Review

VideoGamer: Designing a video game around the most tired of all narrative crutches - an amnesiac protagonist - is a beguiling decision. It's almost guaranteed to have the critics scowling, so why do developers consistently do it? Still, it's further proof of Shu Takumi's creativity and imagination that Ghost Trick's hero ultimately manages to succeed where so many foggy-brained characters have failed. (Ghost Trick: Phantom Detective, iPhone) 7/10

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
20°

Persona Q: Shadow of the Labyrinth – NWR

30m ago - NWR: "Don’t let the cute chibi characters fool you; this is one heck of a challenging game. A... | 3DS
30°

Retro City Rampage DX Review - GamersFTW

32m ago - These days most re-masters focus on graphics, publishers will shout from the roof-tops about how... | PC
30°

Fails of the Weak #219

33m ago - In Fails of the Weak #219, Geoff and Jack bring you fails in Assassin’s Creed: Unity, Far Cry 4,... | Culture
30°

How To: Assassin’s Creed Unity

33m ago - Adam once stole his roommates cat. True Story. | PC
Ad

Blood & Blade Giveaway

Now - Join us in celebrating the release of Blood & Blade with a key giveaway for in game gems. | Promoted post
30°

Geometry Wars 3: Dimensions Review - Gamespot

36m ago - Gamespot: "It is 2:00 a.m., my right thumb is sore and my brain is fried, yet I cannot sleep--no... | PC