Gamepro writes, "When making a movie based on a pre-established property, you're always going to have disappointed fans. It doesn't matter how loyal you are to the source material, fanboys will always whine and moan about every little detail. The key is to stop caring about those people. While look and, to a lesser extent, voice went into my casting decisions, I also put a heavy focus on acting ability. I'm also a huge fan of the old adage "if it ain't broke, don't fix it", so in my dream Halo movie, I would keep a lot of the fantastic voice actors from the games. But in the spirit of Hollywood, I've thrown in some bigger names that could fit the roles as well. That said, hit the Read link to see my casting choices for the Halo movie."