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DaxGamer - Dark Souls Review

DaxGamer - Dark Souls, a game that never gives in to giving you handicaps, that never relents from its heightening difficulty, and never let’s you slide by on the hair of your chinny-chin-chin. You must either constantly think, analyze, and plan, or you will die, over and over again. This may very likely turn off many casual players, especially the normal player that just wants to get on the ol’ 360/PS3 and have a good time. If you’re one of those, then you may find this game incredibly frustrating, but if you’re one of those that have been playing games for years, that has beaten them on their harder difficulties, and that has conquered other players online, then you will almost indubitably love Dark Souls.

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Blastoise2132d ago

Great game. Not sure if i'd give it full marks, but anything less than a 9 for this game is crazy

guitarded772132d ago

Agreed... amazing game, but people throw around 10's all willy nilly 'round here. BTW am I the only one who like Demon's Souls more than Dark Souls?

BattleTorn2132d ago

If I regreted buying Dark Souls after being too fustrated with it's difficulty, I would only have myself to blame.

This is why I won't get it.

In the words of IGN's review, Dark Souls "doesn't care in the slightest about whether you're enjoying yourself".

I don't merely play to fun, but I also don't choose games that inherently discourage it.

Blastoise2132d ago (Edited 2132d ago )

It doesnt discourage having fun, it just discourages people who are not good enough to play it. If you go running into the game without caution you wont enjoy yourself, you will just die. It does not want you to get frustrated, it just wants you to be patient and to feel the rewards the game can give you by besting a challenging game.

brish2132d ago

Dark Souls isn't for everyone but it's an amazing game.

There is a satisfaction about completing it that you don't in other games.

PhantomTommy2132d ago

It's really not as hard as people say, it just takes a long time to adjust after years of watching games play themselves, it's not about being good enough as Blastoise says, it's about learning from your mistakes.

grahf2132d ago

I disagree with all the disagrees you are getting. You say this game isn't for you and I respect that. Not all games are for everyone. In fact te only 2 I possess at this time are Dark Souls & Modern Warfare 3! Strange combo, eh?

With that said, if you live stateside and have access to a Redbox, do yourself a favor and rent it for a night. I wasnt going to plunk down $60 at first, but $2 and a few hours in Lordran changed my whole perspective, and after a few days (game time mind you) it has changed my whole perspective on gaming in general.

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flyingmunky2132d ago

The thing I don't like about Dark Souls is that there are people running around online with some of the best gear in the game, but are on level 12. It makes the pvp very unbalanced.

Still this game rates at least a 10/10. Hopefully From makes a sequel to Demon's Souls next, and makes the coop a little more friendly.

schlanz2132d ago

Just play offline. I don't care for the multiplayer aspect of the games, even though I think they're brilliant. I'm just more into not getting screwed over by greifers. Alternatively you could just not reverse hollowing if you still like seeing messages and others deaths.

Dac2u2132d ago (Edited 2132d ago )

Dark Souls was a great game, I had a lot of fun playing it and felt the difficulty was just right. I agree with Blastoise, I wouldn't give it a perfect score, but it does come pretty close.

My only gripe is that there were too many borrowed things from Demon's Souls that were reused in Dark Souls. Once I saw Knight Lautrec Of Carim, I had an idea of what he was going to do. When I saw Patches the Hyena, I knew right away what was going to happen. There were a couple more as well, but it definitely wasn't enough to deter me from getting a Platinum for Dark Souls.

Once you get the hang of the game and you start to understand what you're doing, the game just keeps getting better and better.

I just wish they had written a great story to go along with the amazing world they've created.

Edit: Another note on the difficulty, am I the only one that thought it was easier than Demon's Souls?

BattleTorn2132d ago

Allow me to further elaborate on my previous comment.

I play a lot of games; and I have been "playing games for years", "beaten them on their harder difficulties", and "has conquered other players online."

I do not enthusiastically define myself as "hardcore"; so in that sense I am on the "casual" side.

Dark Souls made a critical error in marketing itself to the hardcore-gamer.
"This may very likely turn off many casual players, especially the normal player that just wants to get on the ol’ 360/PS3 and have a good time"
Casual-gamers quit playing once they've stop enjoying themselves.

Unfortunitly, this prohibits the game from reaching a wider audience. And will most likely result in "easier" iterations of the series in the future.

Dac2u2132d ago (Edited 2132d ago )

Honestly, it was the difficulty that made the series as popular as it is. Demon's Souls was touted as a soul crushing experience, but fun and rewarding to play. Word got around the different gaming forums about the game and people started importing the Asian version because it had been localized in English. When the publisher saw how popular it was in the US, they gave us our own version and it was an instant cult classic.

When they started Dark Souls, the devs and fanbase wanted the game to be similar to Demon's Souls in difficulty. From what I understand, Dark Souls sold very well. Demon's Souls sold very well, considering they keep the servers going because it keeps selling. Seriously, the difficulty is one of the main selling points.

Edit: BattleTorn: Before you pass judgement on Dark Souls, you should play it for a few hours. Once you figure out what you're doing, it's addicting, rewarding and fun.

clearelite2132d ago (Edited 2132d ago )

For a game with a relatively small budget, the game sold exceptionally well.

One of the reasons it is so well liked and well received is because of the sense of "challenge", intimidation, and satisfaction it presents.

If they softened it up for "casuals", I for one would not buy it and may lose respect for them.

I know there are many thousands of gamers who actually want to play a somewhat challenging game, hence the success and acclaim of this title and it's under-marketed surprise hit spiritual predecessor.

Challenging games used to be the status quo. But now most games try to cater to as many people as possible for various reasons and make games like dark souls seem much harder in contrast than it really is. The hand-holding/casual element actually is very off-putting to many video gamers such as myself.

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