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Risk And Consequence: Combat In The Last Of Us

GameInformer: If you've been following our coverage for The Last of Us, you know about the story and inspirations for Naughty Dog's new IP but you are probably still curious about how the game plays. The team in Santa Monica is attempting to bring a raw sense of humanity to every aspect of the game and they are striving to make every enemy encounter leave a lasting impression. The game director Bruce Straley and creative director Neil Druckmann want to push enemy AI beyond the standard mindless henchman and to evolve the companion AI of Ellie away from a vapid escortee. Watch the video below to learn what choices you'll have and how Ellie can assist you in combat scenarios for The Last of Us.

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2380d ago
DigitalRaptor2380d ago (Edited 2380d ago )

Man, they're making it really difficult not to be excited by this, and honestly, who wouldn't be even the least bit excited or interested at what they're proposing here for the AI?

I mean this is really exciting stuff. Could be a game-changer in terms of AI and what gamers come to expect from the behaviours of enemies they're shooting at. Kind of like a new dimension of realism and believe-ability. Keep it coming guys, I'm loving these videos!