"One to watch, I reckon. It's out on PS3 in March. No Xbox 360 version? No. Why? A licensing issue. You'll be able to get it on PS2 and DS as well. I had a go on the DS game and it's like a mental, Ferrari-based version of Mario Kart. Blue sky thinking in racing games. Better than heavy arms any day.
Nowhere is the fact that the effort to prioritise the "Ferrari experience" more obvious than in the AI. You can clearly see opponent cars racing in a pack when you have the assist line turned off: there's no procession. PR Man reckons System 3 had plenty of early access to PS3 hardware and subsequently "there's a lot of parallel processing going on" as regards to the other cars on the track. Allegedly, the drivers that naturally lead in the game are the drivers that lead in the real series, and the fusion of tough AI and a chunky, pseudo-realistic racing model leads to the right sort of challenge. It's not frustrating and you want to succeed. First impressions suggest Ferrari Challenge is a million miles away from the motorbike/heavy arm scenario."