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Submitted by ssb3173 1266d ago | article

Should Sega Kickstarter Shenmue 3?

Tamoor Hussain: Double Fine set up a project page on Kickstarter and asked members of the public interested in the project to contribute. The goal was $400,000 but within the space of a day over a million dollars had been pledged.

What we have here is a developer leapfrogging publishers and going straight to the end user to fund projects that are thought of as too risky by the usual industry bigwigs. This got us thinking...

Could Sega use a similar method to fund Shenmue 3? (PC, PS3, Shenmue III, Xbox 360)

zeal0us  +   1267d ago
Shenmue 3 would probably cost way more than 400k to start up sadly. Still it isn't a bad idea. Wish the same thing could been done for Megaman Legend 3 and some other games.
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jc48573  +   1267d ago
didn't Sega say they already had Shenmue 3 completed, but because they were the game was going to bomb in sales that they decided not to.
bladednuisance  +   1267d ago
i see no sense in that, i mean its possible, but after investing x amount of money into a project, not releasing it would cause a complete loss of all investments, youd figure they would release it, just to make up as much as possible
TheMutator  +   1266d ago
lol what?
Emilio_Estevez  +   1267d ago
Shenmue 3 yes please.

@JC, of course they didn't finish it(or start for that matter), the story has been done for years, but you don't finish a game and then not release it. That would mean they spent money to make it and never got anything in return. They just never wanted to put a bunch of money in to make it as the other 2 were a mess financially. They spent a lot making them and lost money overall.
#1.2 (Edited 1267d ago ) | Agree(0) | Disagree(0) | Report | Reply
Reibooi  +   1266d ago
Yeah Shenmue was a massively expensive game back when it came out and considering the new game would be basically the same thing with much better tech and production values it's pretty hard to imagine that they could use Kickstarter to fund it like Double Fine did with their game(I mean it makes me sad that it looks like the Double Fine kick starter likley won't reason 20mil which is what Tim said would be needed for Psychonauts 2 and Shenmue 3 would need WAY more money then that)
Magnus  +   1266d ago
Sega could get the capital by releasing both games on the PSN and XBL there are fans out there who want to play the game. Or another way Sega could get the cash is by releasing 1&2 as an HD remake for both PS3 and 360 and there is the cash to fund Shenmue 3 which the fans want.
Burning_Finger  +   1266d ago
No. It won't be the same without it's original creator(s).
#2 (Edited 1266d ago ) | Agree(1) | Disagree(0) | Report | Reply
NoobJobz  +   1266d ago
Yes.
Leonesaurus  +   1266d ago
Alright. If I worked at Sega, and I was in charge of getting shit done. First intelligent thing to do is porting Shenmue 1 and 2 to XBLA and PSN pronto. Simple as that. It is totally in the realm of possibilities.

People interested in buying the game for whatever bargained price decided can help revitalize the franchise in a new generation for gamers searching the online game store.

Completely packed and downloadable along with the game are a complete list of several achievements/trophies for gamers to unlock over the span of these 2 epic games, which not only encourages some to download it, but multiple playthroughs and more game time spent playing in the Shenmue world.

By finally getting these 2 games re-release for gamers to buy would test the waters seeing how many people are still interested in Shenmue, as well as how many new people are willing to give it a shot for the first time.

Reviewers can downgrade the game as they wish if it hasn't aged well over the years overall, in their opinions, but never the less, people would download it and enjoy it very much.

The only question is, will the number of people both new and old downloading Shenmue 1 and 2 be enough to satisfy Sega's pockets in order to get a motivating jump start on Shenmue 3? I'll leave that one to Sega and the fans to decide.
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