GameBanshee: Kingdoms of Amalur: Reckoning Review

The action-RPG genre becomes ever more crowded with each passing year, as the popularity of RPGs in the mainstream continues to climb. It's been an interesting trend to see the gradual rebirth of RPGs over the course of the current console generation, and while fans of old-school isometric games and dungeon crawlers haven't had much to latch on to, players looking for more action-based games have been left with some great experiences - Skyrim, The Witcher 2, Deus Ex: Human Revolution, and Mass Effect just to name a few.

Now, after a lengthy and difficult development cycle, Kingdoms of Amalur: Reckoning has finally been brought to light. The open-world RPG based on R.A. Salvatore's brand-new universe has a lot to live up to. While Reckoning is able to provide some excellent action-based combat, a very smart character system and some pretty deep lore, the game is dragged down by inconsistent quality, lethargic pacing and a lot of filler content.

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