EDGE - Flipper 2: Flush The Goldfish review

EDGE - For the first Flipper, designer Hugo Smits built a voxel engine that worked on the DS, and used it to power a series of simple obstacle course challenges that took place across a destructible environment. For the sequel, the Dutch developer has dropped all that and turned in an arcade platformer depressingly reminiscent of Ninjadoodle’s One Button Bob. All told, it’s a disappointing creative trajectory.

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