Game Informer - The first Shank was a gorgeously animated action game that suffered from some badly designed levels. Given a second chance at creating a gory tale of vengeance, developer Klei Entertainment has fixed a lot of tiny problems in Shank 2, but the major frustrations from the first game have largely stuck around.
The biggest shift in Shank 2 comes in the form of much smarter controls. Instead of the attack button also grabbing healing drinks, there’s now a dedicated button for picking up health drops, so you won’t use them accidentally while fighting. The mostly useless block button is now gone entirely, with a smoother and more reliable dodge move mapped to the right stick.