From kotaku.com: "According to my friendly neighborhood Shibuya sources, Microsoft will announce tomorrow (late tonight for those of you in saner time zones) that the Xbox 360 HD DVD player attachment will ship to its wee Japanese fanbase just in time for the holidays. Priced at a very reasonable 19800 yen (20790 yen with tax), my source was eager to mention its 1080p capabilities and Windows XP Media Center Edition compatability."
Is the future of artificial intelligence in video games playing out in a cyberpunk ramen bar? Tech companies would like you to think so, but game writers aren't so sure.
From witnessing countless ai generated articles and content it's clear ai is not very creative and often produces nothing but word soup so I'd like to keep ai away from storyline or side quests as much as possible
Where does ai have a place I think ai can be used effectively in upscaling technology or the remastering process for older games touching up assert etc however it must be done with human supervision ala GTA trilogy where it was used but clearly not vetted before being included in the game
I mean the core issue with AI is exactly what it's substituting. Generating visual art is a perfect example of this. Currently, if you want to use AI to generate anything short of a background, you are going to deal with numerous drawbacks. From anatomy issues in humans and animals to completely broken fonts for logos and visibly recycled styles.
But when it comes to writing, things are a bit messy. There are indeed extremely talented writers out there working on video games. But there are also a lot of them who really aren't, and we all know it. Take games like the recent Suicide Squad or Starfield; those game scripts could very well have been done by AI.
Another issue with AI writers that is often pointed out is the ludonarrative issue. Basically, AI, by its very nature, wouldn't be able to write within the context of the game mechanics and scenarios, which would lead to a lot of ludonarrative problems and break immersion. However, against that argument, one need not look further than The Last of Us Part II. That game is a embodiment of ludonarrative issues and is still considered by many as one of the best games and game stories out there, so it's clear that for the majority of the market, that would not be an issue.
So AI, with all its limitations right now, probably wouldn't hurt game stories as much as the writers would like gamers to believe. I doubt that it would improve what we have now, but given what we have now, I also doubt that it would be measurably worse.
As it stands right now, AI is really good at taking existing concepts that a human imagines and then organizing them into a coherent story. You still need creativity, but I think having a "room of writers" is probably no longer necessary. So in that regard AI is taking jobs. For instance, let's say I provide AI with a number of characters and what their personalities are. I might say, (if making a murder mystery) the Butler who seems like the protagonist is actually the killer. If you try this, AI will do a pretty fantastic job of writing dialogue between characters that would lead you, as the reader, not to suspect who the killer is. Normally a writer works with other writers and breaks a story down into parts where the characters motives start as unclear and then progressively become revealed. AI does a really nice job with foreshadowing also. You can also tell AI to incorporates symbolism, and misdirection. TLDR; I'll never not use AI when writing a story. It's just a tool that when used properly will make good writing great.
“I love a good old puzzle game and Zuma is one that I used to play all the time and now you can, too, thanks to EA Play and Game Pass.” - A.J. Maciejewski from Video Chums.
While there’s likely already a list behind closed doors, one can still speculate and offer logical suggestions for titles new and old that should find their way into the PlayStation and Switch libraries.
Some of these seem to be exclusive for lack of enthusiasm of the publisher rather than because of deals. A lot of cool indies skip ps for some reason like katana zero, el paso, elsewhere and gunbrela
They really think PlayStation fans would want to play Redfall? Pfft.
Personally nothing on that list would be any game I’d want to play.
I’d absolutely love Hellblade 2, Palworld, and Quantum Break on ps5 as I’m sure tons of others would too. There’s nothing wrong with wanting games from another console and its sad that people try to act like they aren’t interested in them.
Sunset Overdrive makes very good sense. Palworld might.
Don't know about the others. Hellblade II does make sense given the original launched on PS4 first. Quantum Break was a massive letdown for me. I absolutely hated the whole TV show thing and I don't think anyone should have to relive that on modern hardware.
my source was eager to mention its 1080p capabilities and Windows XP Media Center Edition compatability. Woo.
For those of you too lazy to type in "19800 japanese yen in US dollars", or your currency of choice, that's about 168 bucks
So....if someone wanted to play HD dvd's and utilize the media center extentions with 1080p playback....they could buy the core 360 with the add on for less than a stand alone HD dvd player....and you could still play games on it. Just not online games. 40% of 360 owners don't even go online with their 360. Very interesting indeed. I'm sorry but i have to say it. Thank YOU Microsoft. Thats spectacular. We know what kind of christmas gifts will 360 owners will be recieving this year. HD dvd player for well under 200. I just can't wait for the "Official" announcement. But MS has said all along it would be less than stand alones and the ps3...with the purchase of the premium. Thats how I knew it had to be under 200. YES.
Did I call you a fanboy? If so, I apologize if I offended you. I was just giving Jay advice on controlling his temper on these forums and to ignore those who put him down. I don't think I mentioned your name. I don't have anything against anyone on here.
And I'm getting the ps3 and Wii as well. I'm just a little skeptical of sonys choices and I'm vocal about it. If I spend over 600 dollars for a ps3 and games, I should be able to speak frankly about it. I have never doubted whether it will have Great games. I just don't believe it will be better than the 360 (for games). I assume it will be close and most likely vary from game to game. I just can't wait for playable games for the ps3 so this way people can talk about games, rather than system comparissons. A great game is a great game. Whether it be on the ps3, 360, or the Wii. And If I didn't believe that, I wouldn't buy the ps3 or the Wii. There will be must have games for every system. I'm just (as of now) extremely pleased with the 360. No promises of what the 360 can do....but I'm actually please with the experience on live and next gen games. Sony fans find themselves bashing 360 games just because they have built up anger in all the bad news that has been surrounding the ps3. They lash out at us. (360 gamers). Because we are happy and have been for almost a year.
P.S. The hd dvd add on for the 360 diplays 1080p as well.
Keepn in mind the CORE xbox360 does not do HD resolutions out of the box. Yes, it can do HD-DVD's but it will be 480i. You will need to also have a component or VGA cable ($39.99 MSRP each for the MS brand).
I hope it's true, but this is quite the opposite of the UK pricing mentioned a few days ago of 199 GBP ($371). Either way it does not guarantee a U.S. price, which is what matters to me, living in the U.S.
Also, HDMI is a big questions still.
about the 360 with the HD DVD ADD on will cost more than a ps3 was all non sense
Where are you getting your info/source that the PS3's Blu-Ray "only supports 1080p mainly" ? Not to offend but, I do believe this is misinforming.