Games Radar writes, "There are some things that developers and publishers just don't want you to know. And given the unnaturally high number of game announcements, hardware revelations, industry shake-ups, and all round cool things going on this year, they've wanted you to not know a lot during 2007. Thankfully though, the internet exists, and thus nothing is sacred."
"That's the eternal irony of the games industry. It's a business which tries to shroud itself in secrecy, but whose patrons congregate mainly online in the realm that secrecy forgot. If something is happening, the internet will usually find out, and if it can't find out or if something isn't happening, it will spread rumours until it is."
"This year has been immense in terms of gaming secrets being broken long before the powers that be wanted us to find out. Microsoft, Sony and Nintendo have all had their fair share of blown mystique, and internet detective work has been rife on the PC too."