MediaKick: "As I sit here refreshing another tab, watching the numbers rise and rise, I can’t help but find the vast sums of money that Double Fine are securing nothing short of astounding. For those unaware, the established developer – behind recent hits like Stacking, Iron Brigade, and Sesame Street: Once Upon a Monster, and the classic Physconauts – plan to create, seemingly, the world’s highest profiled crowd-funded game. They want to develop a classic “point-and-click” adventure game, however, there’s a snag. Out there, in the publisher run business, “big games cost big money”. It’s something we’ve known for some time – with the transition into the HD market being a particularly costly one – and it’s closing the door on many niche titles, even limiting the creative adventure of developers in an aim to be more mainstream. Double Fine claim that even some as “simple” as an Xbox LIVE title can cost two or three million dollars. Well, that’s some serious cash."