"The gameplay in Skyrim is, objectively speaking, awful. It’s basically point and click. Yes, there are abilities, and moves, and you can move your little guy around, but at the end of the day you go up to an enemy, roll the dice, and see whether you win or lose.
Amalur has a much deeper combat system: each play style feels totally different, the player gets to mix and macth abilities to make a unique avatar, combat is fluid and dynamic, etc. and so forth. It’s all true, and 38 Studios accomplished an impressive task when they built a quick paced action-RPG system with the depth of a stat-based RPG. It makes for a great game, but for some reason, old point and click Skyrim is so much more engaging."