Kazunori Yamauchi talks about car damage (some cars will have it, some won't), Xmas 2008 release for GT5 (not GT5 Prologue), how he would be frustrated with the Wii, and that the 360 to him is not a true full HD console.
-They are testing car damage, but they have to reach a compromise. He put as example after the curve in Daytona, touching with the back of the car against the laterals can literally destroy the car, because it reaches a force of 150G! Yamauchi doesn't want to destroy cars like that, but he understands that fans want car damage, because it's part of reality. Some car makers don't mind car damage, others forbid it, so there will be cars with damage and cars without damage.