It's amazing what a bit of perspective can do. Rebooting a respected but not especially mainstream-friendly tactical action franchise? Knock the camera off its eyrie and down into the trenches, where it can appreciate how nicely you've updated the environments and honed the story. Getting slammed for your day-one, pass-restricted DLC strategy? Invite critics to consider the idea from the point of view of an MMO developer - an MMO developer that's rather out of pocket, having just got shot of a massive single player RPG.