GamingUnion: "For quite some time, the world of massively open, western role-playing game genre has predominantly dominated by two companies - Bethesda and BioWare. The incredible scope and ambition required to compete within this genre discourages all, save for the most well endowed, from trying something different, and that's precisely why Kingdoms of Amalur: Reckoning is such a nice thing to see. Reckoning focuses on one area its counterparts have typically neglected in favour of scope, combat. Somewhere in between God of War and Elder Scrolls, Kingdoms of Amalur packs a surprisingly satisfying and lasting punch, alongside its high-fantasy plot, grandiose open-world, and lifetime's worth of content. Unfortunately, aside from combat and a handful of clever design choices, Reckoning's other moving parts tend to underwhelm when compared to the genre's stalwarts."