Geek Pikimal: Antipole Review – Picking Yourself Off the Ceiling

Geek Pikimal: Every once in a while, I get a craving to play an old-school style 2D platformer like back when I couldn’t even see above the kitchen counter and happily thought babies came in the mail. Not the large, fancy, complex 2D platformers like Super Mario World or Donkey Kong Country, what with their fancy multiple characters and abilities and hoity-toity production values. Ones like Duke Nukem (the original, not 3D) or Jane of the Jungle, the simple kind that involved running and jumping with some shooting thrown in. It’s not that these games were underdeveloped or mediocre, it’s that they had the sort of pure platforming experience that was so easily lost by additions and modifications to the formula.

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