DSOGaming writes: "Blizzard’s Community Manager, Bashiok, has answered some juicy questions some hours ago, so get ready for some new details about the company’s upcoming action RPG."
That's quite disappointing I must say, I just really the hope the game still plays well and has a good story. I couldn't play the beta so I will have to wait for release.
From the few people I know that are in the beta they all said it is a "decent" game but not a great one. They said that it doesn't feel like a Diablo game but a low budget wannabe clone of a Diablo game.
I was lucky enough to get in the beta I'd say your friends are pretty spot on. Whoever is disagreeing with you hasn't played it yet and is just a Blizzard fanboy.
The more they talk about the game, the less and less it looks interesting anymore. Im a big fan of diablo, i just hope they dont screw up with it. With all the features that are not coming for now, and the contents cut, I guess they are ready to launch very soon....
yeah, disappointing and surprising after so much development time, but I don't really mind it. does anyone even use in-game voice chat on pc anymore? I know I don't.
This will be the first midnight release game I go to.
This smells really fishy to me. I hope to God they're not making a console version that will affect the quality of Diablo 3 because that is what happened with Rage.
I seriously wonder why companies are taking this route. Its not like SC2 sold bad that Blizz has to take this route. ID butchered Rage due to console limitations and look how the sales turned out. Overall it was a disappointment. Its fishy but they arent even releasing mod tools. Which again means they probably want to sell DLCs for the game. I swear ever since the current consoles, the trend of penny pinching has risen to all new levels.
Their reasoning is that they want to expand their market, which is actually a logical choice for any business. This wouldn't be a problem if the console version didn't have an adverse effect on their pc counterparts. Hopefully Blizzard wouldn't let their pc fans down.
@dredgewalker Diablo 2 sold over 12.5 million copies...how much more expanded can it get? If anything I imagine going multiplat will just hurt PC sales, not to mention the harm their DRM will have done.
@Animals Any business always wants to outdo their past sales. Since consoles right now have a huge install base, who wouldn't be tempted to tap into that market? I'm not saying I'm agreeing with this type of decision but I'm trying to look at things from their perspective. Look at Id, they seem to be into the console market this gen. Also Blizzard right now is Activision Blizzard so the old Blizzard is gone after the merger.
well that sounds great/s
I can't wait to torrent this game. F you blizzard. They've already put in always on DRM, take away mods, taken away LAN. It's not like the DRM measures could get worse. Besides they owe me for SC2. POS reskin with a 15hr campaign ( vs maybe a 50hr campaign for SC1 )
A torrented copy is useless without an account, all NPCs and scripts are hosted online, its basically a 4 player MMO :-/
50 hours for the original SC? It was about 18 for me. 20 hours for SC2 on Brutal.
article focuses only on what could be considered negative... https://twitter.com/#!/Bash...
you mean the headline, because the last paragraph is with positive things ;)
So here I am, used to believe that a game takes a lot of time of development to get complete at launch. I was wrong.
Think its a good idea to make a console version AFTER the pc ver is done. They need a larger audience. Notice how these diablo articles barely ever get any attention. Only oldschool pc gamers really know wut diablo is.
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