It’s so hard to create a good platforming game these days, just because of the legacy that other classics have lived up to. Think about it -- has anyone really made a game as good as the original Mega Man series (9 and 10 not withstanding, obviously)? Or for that matter, a 2D platformer that was in the same league as Mario. These newbies keep on trying, but they’re missing that certain something to make them remarkable. Unfortunately, in the case of Crocodile Entertainment’s PSN effort, Zack Zero, there’s a lot more than a certain something missing. The game just isn’t any fun.