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Skyrim: Bethesda Details Creation Kit, Hopes To Bring Mods To Consoles

Via Nowgamer: "We teamed up with Valve and created the Skyrim Workshop," said Producer Ashley Cheng." We couldn’t be more pleased with how it’s turning out. Mods are a big part of what makes our games special, so we urge everyone to try it out. We’re going to keep looking for ways to get mods to more people, and hopefully one day to our console audience."

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CrimsonEngage2058d ago

Indeed it would. Modders for UT3 could bring mods to PS3 so i don't see any reason it can't work with Skyrim. :D

Surely they could figure out how to do this for 360 also. It's a massive market and the game was pushed more for the 360 than the other two platforms as well.

dantesparda2058d ago

That's probably the reason why they wont do it, its because of the 360 version. And if it cant do it (due to the lack of a HDD in every system) than nobody can have it. Its Ms' policy!

maniacmayhem2058d ago (Edited 2058d ago )

@dante

That is not MS's policy. It has nothing to do with retail games.

On topic:
With Unreal mods, I see no reason why ps3 can't do this or why its not supported more. This would be awesome.

KingOfArcadia2058d ago

If they find a way to port the creation kit & mods over to the 360, I think I would name my next daughter Beth in gratitude.

sllshrm2057d ago (Edited 2057d ago )

The creation kit is a huge-ass game making tool....you can't make games on consoles..you can make FOR them!

And yep, you console guys deserve the mods of this game too! Some of them are pretty sick (looks at thu'um mic)!