DJP's Dan writes:
"When you take an isometric real-time tactical game like Syndicate and reboot it almost 20 years later, there is always going to be an element of risk. Being just four years old at the time of the original’s release, I’ve not ever dabbled with it myself, but I’m lucky enough to know a few gamers of slightly older persuasion and the praise I’ve heard them pouring out for the original game is incredible. But you know what makes it even more incredible? One of those gamers was with me when I got to take the 2012 reboot of Syndicate for a ride, and they really enjoyed it. When we took it for a playtest we got to see how the game worked in co-op, with four players all working together to complete objectives."