GameSpot: We speak to the best-selling fantasy author about the inspiration behind the lore of the upcoming action role-playing game Kingdoms of Amalur: Reckoning.
Interesting read. I do hate it, though, when anyone--but particularly people involved in the industry--moan about how bad storytelling in games is, and how it's slowly improving. Sure, storytelling is fairly bad NOW, but that hasn't always been the case. It really displays just how ignorant they are of the medium they're involved in.
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