Don’t let the dashing, hooded Italian on Soul Calibur V‘s boxart fool you. Namco and their rivals aren’t in the business of trying to squeeze a big release out every single year. They understand the value of leaving land fallow. It has been nearly three years since the last Tekken, dead on three years since we entered the fourth Street Fighter era. And Soul Calibur IV? Nearly four years old. The Soul series’ sixth instalment arrives this week, and it’s a game that reaffirms the series’ position as a major fighting game franchise whilst reacting to the less-than sweeping changes that have been wrought by its alternatives.