"RTS games (Real-Time Strategy games) are a genre which enjoys the word “Realism”. There are numerous RTS games which try to portray their own version of realism. Realistic vehicle damage, realistic terrain destruction, realistic models, and so on. Recently, when I prowled through Steam, my eyes stopped on Wargame: European Escalation. I am a fan of different RTS games so I decided to read the description, check the info that was granted about the game and inevitably “Realism” appeared once again. After watching the intros and in-game materials I was more than sceptical whether “Realism” appears at all, or is it, as Fanatyk put it, cinematographic realism, or in other words, “Looks good on film, but it’s not what it would look like in real life.”. In this article I would wish to talk about the different elements that have appeared in certain RTS games , which are considered realistic, but which do not appear in every single “Realistic” (or so some claim) RTS game."