whining from noobs who don’t know how to play games it sounds like, but these are genuine complaints. The reason a game has balance issues isn’t always because it wasn’t balanced when it was designed, it’s because of the choices the player can make.
Completely agree with this... See the example between Cod4 and mw2 it is because cod4 was just simple, based on the skills you had, now it is based on how you have your weapon equiped, perks, killstreaks etc.
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